RS-8887Modded server
ER Test server 2
Online 23.109.45.243:25576 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 14:35 UTC1d ago | – | – | running | 0 |
| Fri 9 Oct, 09:05 UTC5d ago | 2 | halved by day 1 | 4.2 days | 0 |
| Wed 7 Oct, 18:27 UTC7d ago | 3 | – | 1.6 days | 0 |
| Mon 5 Oct, 21:57 UTC8d ago | 3 | – | 1.9 days | 1 |
| Sun 4 Oct, 20:23 UTC9d ago | 3 | – | 1.1 days | 1 |
| Sun 4 Oct, 12:17 UTC10d ago | 4 | – | 0.3 days | 0 |
| Fri 2 Oct, 13:12 UTC12d ago | 1 | – | 2 days | 1 |
| Thu 1 Oct, 20:26 UTC FW12d ago | 1 | – | 0.7 days | 0 |
| Wed 30 Sep, 20:48 UTC13d ago | 1 | – | 1 days | 0 |
| Tue 29 Sep, 14:15 UTC15d ago | 2 | – | 1.3 days | 2 |
| Sun 27 Sep, 20:49 UTC16d ago | 2 | – | 1.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on ER Test server 2?
ER Test server 2 is showing 0 players on 500 slots right now. Its seven-day average is 0 players, with a peak of 2. The busiest point in the last 48 hours was 17:00 UTC, when it averaged 0 players.
What is the ranking of ER Test server 2?
On player hours across seven days, ER Test server 2 is #8,887, inside the top 40% of all ranked servers.
Tags, lists, and filters
Where does ER Test server 2 appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include ER Test server 2: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What is the meaning of the tags on ER Test server 2?
Published by ER Test server 2 for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp500 (Max players): Player slots: 500; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Running game build 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
What map is used on ER Test server 2?
ER Test server 2 runs a procedural map of size 4,500 with seed 129071275, generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map. The name of the map is Custom Map.
What settings and rules does ER Test server 2 use?
You will not find a gather rate in the name ER Test server 2. The group limit is the game's default of 8 players. survival is the game mode, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. The server runs with VAC on.
Server info
What Rust version is ER Test server 2 on?
Rust network protocol 2634 and build 167781 is what ER Test server 2 runs, on Linux. The protocol must match for you to join; Steam will update your game.
What is the performance like on ER Test server 2?
Its average server fps over the last 48 hours was 236, with a low of 78. The maximum entities it carried was 224,526, covering buildings, deployables and the rest. Its memory use reached 4,200 MB at most. Players feel lag when fps drops and entities increase.
What is the server location for ER Test server 2?
There is no region published by ER Test server 2. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 23.109.45.243:25576.
How reliable is ER Test server 2?
Right now, ER Test server 2 is up and running. Going by its reported uptime, it restarted about 14 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. It was first observed by Top Rust Servers on 13 September 2026.
Wipe details
What can you expect on wipe day on ER Test server 2?
Across recent wipes, the busiest times averaged 3 players. 4 hours after the latest wipe, the crowd hit its peak. The crowd kept above half its peak until the next wipe in 0% of recent wipes. If the crowd did not stay above half, it fell below that mark by day 1.
On what schedule does ER Test server 2 wipe?
There is no way to predict the next wipe on ER Test server 2, as its wipes occur at irregular intervals. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 25 hours ago.
Joining the server
What is the process to join ER Test server 2?
Use the console: open Rust, press F1, and type client.connect 23.109.45.243:25576. Or simply click Launch Rust here; it opens the game through Steam and connects you.