RS-15899Modded server
ER Test server 1
Online 23.109.46.105:25648 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 17:45 UTC1d ago | – | – | running | 0 |
| Fri 9 Oct, 09:05 UTC5d ago | 0 | – | 4.4 days | 0 |
| Wed 7 Oct, 18:17 UTC7d ago | 0 | – | 1.6 days | 0 |
| Mon 5 Oct, 22:31 UTC8d ago | 0 | – | 1.8 days | 0 |
| Sun 4 Oct, 20:23 UTC10d ago | 2 | – | 1.1 days | 0 |
| Sun 4 Oct, 12:17 UTC10d ago | 2 | – | 0.3 days | 0 |
| Fri 2 Oct, 13:51 UTC12d ago | 1 | – | 1.9 days | 0 |
| Thu 1 Oct, 20:34 UTC FW13d ago | 1 | – | 0.7 days | 0 |
| Wed 30 Sep, 22:06 UTC13d ago | 1 | – | 0.9 days | 1 |
| Tue 29 Sep, 20:08 UTC15d ago | 1 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on ER Test server 1?
On 500 slots, ER Test server 1 has 0 players at this moment. The average over the last seven days comes to 0 players.
How is ER Test server 1 ranked?
On player hours across seven days, ER Test server 1 is #15,899, inside the top 72% of all ranked servers.
Server tags and lists
Where does ER Test server 1 show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include ER Test server 1: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on ER Test server 1?
The game's server browser reads the tags that ER Test server 1 publishes: gmrust (Game mode): Standard survival, as in Rust; mp500 (Max players): It has 500 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
Which map is running on ER Test server 1?
A procedural map of size 4,500 with seed 1, created by the game, is in use on ER Test server 1. Viewing it on RustMaps is possible from this page: the same size and seed give the same map. You will see the map name as Custom Map.
What does ER Test server 1 run for rules and settings?
No gather rate is given in the name ER Test server 1. The group limit is the game's default of 8 players. You play survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC anti-cheat is active.
Server details
What version is ER Test server 1 running?
Rust network protocol 2634 and build 167781 is what ER Test server 1 runs, on Linux. Joining requires matching protocols, and Steam updates your game automatically.
Is ER Test server 1 lag-free?
Over the last two days, it ran at an average of 233 server fps, minimum 70. Its entity count reached 193,086, including buildings, deployables and all other objects. At its highest, it consumed 3,289 MB of memory. Players feel lag when fps drops and entities increase.
Where can ER Test server 1 be found?
A region is not published by ER Test server 1. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 23.109.46.105:25648.
What is the uptime of ER Test server 1?
Right now, ER Test server 1 is up and running. The uptime it gives suggests a restart around 18 hours ago. It spent 109 of the last 168 hours online across 7 days, giving 65% uptime. Its first appearance in Top Rust Servers was on 13 September 2026.
Wipe schedule
What happens on wipe day on ER Test server 1?
Across recent wipes, the busiest times averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.
On what schedule does ER Test server 1 wipe?
There is no way to predict the next wipe on ER Test server 1, as its wipes occur at irregular intervals. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 28 hours ago.
Connection
What are the steps to join ER Test server 1?
To connect, start Rust, hit F1, and enter client.connect 23.109.46.105:25648. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.