Top Rust ServersObservatory · live
Live Servers11,525 Players50,921 Populated3,531 Fresh wipes · 3h102 Scanevery 5 min

RS-4585Modded server

Rust Dev Server

Online 23.109.63.157:28080 checked 11m ago

moddedoxide
Connect
Players now
1/ 50
2% full
7-day average
0
peak 2
Rank
#4,585
top 21%
Last wipe
11d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
00.511.5212:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

010020030040012:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 16:44 UTC11d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How many players are usually on Rust Dev Server?

Rust Dev Server is showing 1 players on 50 slots right now. Its seven-day average is 0 players, with a peak of 2. At 12:00 UTC it was busiest in the last 48 hours, averaging 2 players.

Where does Rust Dev Server sit in the rankings?

The last seven days of player hours place Rust Dev Server at #4,585, in the top 21% of ranked servers.

Server tags and lists

On Top Rust Servers, which lists and filters carry Rust Dev Server?

On these Top Rust Servers lists you will find Rust Dev Server: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on Rust Dev Server?

Published by Rust Dev Server for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): It has 50 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166586 (Build): Game build: 166586; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Rules, settings, and map

Which map is running on Rust Dev Server?

A procedural map of size 1,500 with seed 289356, created by the game, is in use on Rust Dev Server. You can look at the map on RustMaps from this page, because size and seed determine the map.

What does Rust Dev Server run for rules and settings?

The name Rust Dev Server does not state a gather rate. The group limit is the game's default of 8 players. It runs survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC, Valve's anti-cheat, is disabled.

About the server

What version is Rust Dev Server running?

Rust Dev Server uses Rust network protocol 2634 and build 166586 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.

Is Rust Dev Server lag-free?

The last 48 hours saw it average 233 server fps, never going under 203. The maximum entities it carried was 9,717, covering buildings, deployables and the rest. Memory usage peaked at 1,454 MB. What players experience as lag comes from low fps and a rising entity count.

Where can Rust Dev Server be found?

No region is published by Rust Dev Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 23.109.63.157:28080.

How reliable is Rust Dev Server?

The server Rust Dev Server is currently online. Going by its reported uptime, it restarted about 11 days 16 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. Its first appearance in Top Rust Servers was on 13 September 2026.

Wipe schedule

What happens on wipe day on Rust Dev Server?

Recent wipes saw an average peak of 1 players at their busiest. The peak of the latest wipe came 0 hours after it began.

On what schedule does Rust Dev Server wipe?

Not enough wipe data exists yet to identify the rhythm of Rust Dev Server. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 11 days 18 hours ago.

Joining the server

What is the process to join Rust Dev Server?

To connect, start Rust, hit F1, and enter client.connect 23.109.63.157:28080. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp50
Max players It has 50 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs166586
Build Game build: 166586.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.