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Live Servers11,604 Players68,882 Populated3,805 Fresh wipes · 3h141 Scanevery 5 min

RS-15919Modded server

BATTLEFIELD 100X - WORK IN PROGRESS

Offline 23.122.246.41:28015 checked 10h ago

100x moddedoxide
Connect
Players now
0/ 500
0% full
7-day average
0
peak –
Rank
#15,919
top 72%
Last wipe
12d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeak
0123414:0017:0021:0000:0023:0002:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap14.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctThu 1 OctFri 4 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 14:01 UTC10d ago 0 – running 0
Thu 1 Oct, 19:17 UTC FW12d ago 1 – 1.8 days 0
Fri 4 Sep, 23:07 UTC39d ago – – 26.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

What is the typical player count on BATTLEFIELD 100X - WORK IN PROGRESS?

Currently, BATTLEFIELD 100X - WORK IN PROGRESS is offline; the last sighting was 10 hours ago. The average over the last seven days comes to 0 players.

How is BATTLEFIELD 100X - WORK IN PROGRESS ranked?

The last seven days of player hours place BATTLEFIELD 100X - WORK IN PROGRESS at #15,919, in the top 72% of ranked servers.

Tags, lists, and filters

Where does BATTLEFIELD 100X - WORK IN PROGRESS show up in Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find BATTLEFIELD 100X - WORK IN PROGRESS: Top 10x+ Rust servers, Top modded Rust servers and Rust battlefield servers, ranked. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: More than 10x.

How should you read the tags on BATTLEFIELD 100X - WORK IN PROGRESS?

gmrust (Game mode): Standard survival, as in Rust; mp500 (Max players): It has 500 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags BATTLEFIELD 100X - WORK IN PROGRESS publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Settings and map

What does BATTLEFIELD 100X - WORK IN PROGRESS run for rules and settings?

100x gather is what BATTLEFIELD 100X - WORK IN PROGRESS runs, as its name shows. Groups use the default maximum of 8 players. survival is the game mode, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. VAC anti-cheat is active.

About the server

What is the Rust version on BATTLEFIELD 100X - WORK IN PROGRESS?

Rust network protocol 2634 and build 167781 is what BATTLEFIELD 100X - WORK IN PROGRESS runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.

Where can BATTLEFIELD 100X - WORK IN PROGRESS be found?

No region is published by BATTLEFIELD 100X - WORK IN PROGRESS. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 23.122.246.41:28015.

What is the uptime of BATTLEFIELD 100X - WORK IN PROGRESS?

The server BATTLEFIELD 100X - WORK IN PROGRESS is down at the moment, with its last appearance 10 hours ago. It spent 66 of the last 168 hours online across 7 days, giving 39% uptime. The first time Top Rust Servers saw it was on 13 September 2026.

Wipe details

What can you expect on wipe day on BATTLEFIELD 100X - WORK IN PROGRESS?

The average busiest count over recent wipes is 0 players. The latest wipe saw its highest player count 0 hours in.

When does BATTLEFIELD 100X - WORK IN PROGRESS wipe?

No next wipe can be predicted for BATTLEFIELD 100X - WORK IN PROGRESS, because its wipes happen at irregular times. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 12 days 18 hours ago.

How to join

How can I connect to BATTLEFIELD 100X - WORK IN PROGRESS?

To connect manually, open the console with F1 and type client.connect 23.122.246.41:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp500
Max players It has 500 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.