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Live Servers11,447 Players32,650 Populated2,942 Fresh wipes · 3h88 Scanevery 5 min

RS-12105Modded server

US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range

Online 23.160.168.168:28015 checked 10m ago

moddedcarbon
Connect
Players now
0/ 500
0% full
7-day average
0
peak 2
Rank
#12,105
top 55%
Last wipe
10d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap18.8 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 22:12 UTC10d ago 0 – running 0
Wed 16 Sep, 03:48 UTC29d ago 0 – 18.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

What is the typical player count on US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range?

On 500 slots, US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range has 0 players at this moment. Over seven days it averaged 0, and the highest point was 2.

How is US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range ranked?

The last seven days of player hours place US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range at #12,105, in the top 55% of ranked servers.

Tags and filters

On Top Rust Servers, which lists and filters carry US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range?

These Top Rust Servers lists include US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range: Top modded Rust servers, Best Rust aim training servers and North American Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range?

gmrust (Game mode): Survival follows the standard Rust ruleset; mp500 (Max players): There are 500 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166652 (Build): Running game build 166652; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): This server uses Carbon for plugins are the tags US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Rules, settings, and map

What settings and rules does US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range use?

You will not find a gather rate in the name US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range. Groups use the default maximum of 8 players. survival is the game mode, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Carbon plugins are loaded. The server runs with VAC on.

About the server

What is the Rust version on US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range?

Rust network protocol 2634 and build 166652 is what US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range runs, on Linux. Your game needs the same protocol to connect; Steam takes care of updating it.

Where can US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range be found?

The name of US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range points to North America, though no region tag is published. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 23.160.168.168:28015.

What is the uptime of US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range?

The server US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range is currently online. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. Its first appearance in Top Rust Servers was on 13 September 2026.

Wipe cycle

What can you expect on wipe day on US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range?

The average busiest count over recent wipes is 0 players. 0 hours after the latest wipe, the crowd hit its peak.

On what schedule does US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range wipe?

Not enough wipe data exists yet to identify the rhythm of US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 10 days 7 hours ago.

Joining the server

What is the process to join US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range?

Use the console: open Rust, press F1, and type client.connect 23.160.168.168:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp500
Max players There are 500 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs166652
Build Running game build 166652.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code Region code not set.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed as Modded.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.