RS-5023Modded server
FS DEV - Private Server
Online 23.161.168.58:28028 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is FS DEV - Private Server?
On 50 slots, FS DEV - Private Server has 0 players at this moment. Its seven-day average is 0 players, with a peak of 3. The busiest point in the last 48 hours was 22:00 UTC, when it averaged 2 players.
How is FS DEV - Private Server ranked?
On player hours across seven days, FS DEV - Private Server is #5,023, inside the top 23% of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry FS DEV - Private Server?
These Top Rust Servers lists include FS DEV - Private Server: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on FS DEV - Private Server?
The game's server browser reads the tags that FS DEV - Private Server publishes: gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): It has 50 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $rus5 (Region code): Set to region us5; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
Which map is running on FS DEV - Private Server?
A procedural map of size 6,000 with seed 1337, created by the game, is in use on FS DEV - Private Server. The map can be seen on RustMaps from this page, as identical size and seed yield the same map. The name of the map is Custom Map.
Which settings and rules apply on FS DEV - Private Server?
No gather rate is given in the name FS DEV - Private Server. The group limit is the game's default of 8 players. It runs survival, the normal mode where you gather, build and raid. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. The server runs with VAC on.
Server details
What version is FS DEV - Private Server running?
Rust network protocol 2634 and build 167781 is what FS DEV - Private Server runs, on Linux. The protocol must match for you to join; Steam will update your game.
Is FS DEV - Private Server lag-free?
Over the last two days, it ran at an average of 30 server fps, minimum 30. At its peak, it held 97,054 entities: everything from buildings to deployables and more. Memory usage peaked at 3,683 MB. Players feel lag when fps drops and entities increase.
What is the server location for FS DEV - Private Server?
A region is not published by FS DEV - Private Server; the region code is us5. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 23.161.168.58:28028.
What is the uptime of FS DEV - Private Server?
FS DEV - Private Server is online at the moment. The uptime it gives suggests a restart around 16 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. It was first observed by Top Rust Servers on 13 September 2026.
Wipe details
When does FS DEV - Private Server wipe?
Too few wipes are recorded for FS DEV - Private Server to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 195 days 9 hours ago.
How to join
What are the steps to join FS DEV - Private Server?
To connect, start Rust, hit F1, and enter client.connect 23.161.168.58:28028. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in. You can find its website at https://discord.com/invite/aBqd5Ry7Q3.
