Top Rust ServersObservatory · live
Live Servers11,496 Players45,975 Populated3,386 Fresh wipes · 3h97 Scanevery 5 min

RS-15947Modded server

DodoLink Rust

Online 23.175.41.6:28015 checked 10m ago

moddedoxide
Connect
Players now
0/ 60
0% full
7-day average
0
peak –
Rank
#15,947
top 72%
Last wipe
72d ago
no schedule published
Next wipe
–
no wipe seen yet
Light curve

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

05010015020011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

What is the typical player count on DodoLink Rust?

On 60 slots, DodoLink Rust has 0 players at this moment. The average over the last seven days comes to 0 players.

How is DodoLink Rust ranked?

Ranked #15,947 on seven-day player hours, DodoLink Rust is in the top 72% of all ranked servers.

Tags, lists, and filters

Where does DodoLink Rust appear among the Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find DodoLink Rust: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on DodoLink Rust?

gmrust (Game mode): Standard survival, as in Rust; mp60 (Max players): Player slots: 60; ts8 (Group limit): The team limit is 8, which is the game default; v2631 (Protocol): To join, your game must be on protocol 2631; cs158240 (Build): The game build is 158240; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags DodoLink Rust publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Map and rules

What is the map on DodoLink Rust?

DodoLink Rust runs a procedural map of size 3,500 with seed 848213, generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

What settings and rules does DodoLink Rust use?

You will not find a gather rate in the name DodoLink Rust. The group limit is the game's default of 8 players. It runs survival, standard survival: gathering, building and raiding. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC anti-cheat is active.

About the server

What is the Rust version on DodoLink Rust?

Rust network protocol 2631 and build 158240 is what DodoLink Rust runs, on Linux. Joining requires matching protocols, and Steam updates your game automatically.

Is DodoLink Rust lag-free?

The last 48 hours saw it average 102 server fps, never going under 86. Its entity count reached 70,128, including buildings, deployables and all other objects. Memory usage peaked at 4,143 MB. A climbing entity count and low fps are the source of the lag players feel.

What is the server location for DodoLink Rust?

There is no region published by DodoLink Rust. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 23.175.41.6:28015.

How reliable is DodoLink Rust?

The server DodoLink Rust is currently online. The uptime it gives suggests a restart around 11 days 2 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. Its first appearance in Top Rust Servers was on 13 September 2026.

Wipe cycle

How often does DodoLink Rust wipe?

Not enough wipe data exists yet to identify the rhythm of DodoLink Rust. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 72 days 4 hours ago.

How to join

How can I connect to DodoLink Rust?

Use the console: open Rust, press F1, and type client.connect 23.175.41.6:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp60,ptrak,$r?,v2631,gmrust,cs158240,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp60
Max players Player slots: 60.
ts8
Group limit The team limit is 8, which is the game default.
v2631
Protocol To join, your game must be on protocol 2631.
cs158240
Build The game build is 158240.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code No region code is assigned.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.