RS-14759Modded server
Local Rust
Offline 23.234.107.249:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is Local Rust?
Local Rust is offline at this moment; the last signal was 23 days 19 hours ago.
Where does Local Rust sit in the rankings?
The last seven days of player hours place Local Rust at #14,759, in the top 65% of ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry Local Rust?
These Top Rust Servers lists include Local Rust: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on Local Rust?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp4 (Max players): There are 4 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags Local Rust publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What is the map on Local Rust?
A procedural map, created by the game, is in use on Local Rust.
What does Local Rust run for rules and settings?
No gather rate is given in the name Local Rust. Up to 8 players per group, as the game defaults. survival is the game mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC anti-cheat is inactive.
Server info
What version is Local Rust running?
Rust network protocol 2633 and build 163207 is what Local Rust runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of Local Rust?
There is no region published by Local Rust. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 23.234.107.249:28015 is its address.
What is the uptime of Local Rust?
Currently offline is Local Rust, last seen 23 days 19 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 21 September 2026.
Wipe cycle
How often does Local Rust wipe?
The record holds too few wipes to determine Local Rust's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 37 days 5 hours ago.
Joining the server
How can I connect to Local Rust?
To connect, start Rust, hit F1, and enter client.connect 23.234.107.249:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.