RS-15240Modded server
Local Rust
Offline 23.234.78.180:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is Local Rust?
Currently, Local Rust is offline; the last sighting was 17 days 12 hours ago.
How is Local Rust ranked?
The last seven days of player hours place Local Rust at #15,240, in the top 65% of ranked servers.
Tags, lists, and filters
Where does Local Rust appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include Local Rust: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on Local Rust?
gmrust (Game mode): Standard survival, as in Rust; mp4 (Max players): It has 4 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs163207 (Build): Game build: 163207; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags Local Rust publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What map is used on Local Rust?
Local Rust uses a procedural map, which the game generates.
What does Local Rust run for rules and settings?
No gather rate is given in the name Local Rust. Up to 8 players per group, as the game defaults. You play survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. The server runs with VAC off.
Server details
What Rust version is Local Rust on?
Local Rust uses Rust network protocol 2633 and build 163207 with Windows as its system. The protocol must match for you to join; Steam will update your game.
What is the location of Local Rust?
No region is published by Local Rust. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 23.234.78.180:28015 is its address.
How reliable is Local Rust?
Local Rust is offline now; the last time it was seen was 17 days 12 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 26 September 2026.
Wipe details
When does Local Rust wipe?
The record holds too few wipes to determine Local Rust's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 36 days 11 hours ago.
Joining the server
What are the steps to join Local Rust?
To connect manually, open the console with F1 and type client.connect 23.234.78.180:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.