RS-15482Modded server
Local Rust
Offline 23.234.82.52:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on Local Rust?
Local Rust is offline at this moment; the last signal was 22 days 13 hours ago.
How is Local Rust ranked?
Ranked #15,482 on seven-day player hours, Local Rust is in the top 67% of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry Local Rust?
These Top Rust Servers lists count Local Rust among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Local Rust?
gmrust (Game mode): Standard survival, as in Rust; mp4 (Max players): Player slots: 4; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs163207 (Build): The game build is 163207; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags Local Rust publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
Which map is running on Local Rust?
A procedural map, created by the game, is in use on Local Rust.
Which settings and rules apply on Local Rust?
You will not find a gather rate in the name Local Rust. Groups use the default maximum of 8 players. You play survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. The server runs with VAC off.
About the server
What is the Rust version on Local Rust?
On Windows, Local Rust operates Rust network protocol 2633 and build 163207. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of Local Rust?
No region is published by Local Rust. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 23.234.82.52:28015 is its address.
Is Local Rust currently online?
The server Local Rust is down at the moment, with its last appearance 22 days 13 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 21 September 2026.
Wipe details
On what schedule does Local Rust wipe?
Too few wipes are recorded for Local Rust to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 36 days 13 hours ago.
Joining the server
How can I connect to Local Rust?
To connect manually, open the console with F1 and type client.connect 23.234.82.52:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.