RS-14041Modded server
Local Rust
Offline 23.234.94.91:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on Local Rust?
Local Rust is offline at this moment; the last signal was 20 days 18 hours ago.
Where does Local Rust sit in the rankings?
Ranked #14,041 on seven-day player hours, Local Rust is in the top 64% of all ranked servers.
Tags, lists, and filters
Where does Local Rust show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count Local Rust among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on Local Rust?
The game's server browser reads the tags that Local Rust publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp4 (Max players): Player slots: 4; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs163207 (Build): The game build is 163207; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What is the map on Local Rust?
A procedural map, created by the game, is in use on Local Rust.
What does Local Rust run for rules and settings?
You will not find a gather rate in the name Local Rust. The group limit is the game's default of 8 players. survival is the game mode, the normal mode where you gather, build and raid. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC anti-cheat is inactive.
About the server
What is the Rust version on Local Rust?
Rust network protocol 2633 and build 163207 is what Local Rust runs, on Windows. The protocol must match for you to join; Steam will update your game.
Where can Local Rust be found?
No region is published by Local Rust. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 23.234.94.91:28015 is its address.
What is the uptime of Local Rust?
Currently offline is Local Rust, last seen 20 days 18 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 24 September 2026.
Wipe schedule
How often does Local Rust wipe?
The record holds too few wipes to determine Local Rust's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 37 days 2 hours ago.
Connection
What are the steps to join Local Rust?
Use the console: open Rust, press F1, and type client.connect 23.234.94.91:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.