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Live Servers11,627 Players71,889 Populated3,853 Fresh wipes · 3h148 Scanevery 5 min

RS-14098Modded server

Complete Build System | by hionet.com

Online EU 23.81.34.186:25015 checked 11m ago

moddedoxide
Connect
Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#14,098
top 63% · #2380 in EU
Last wipe
12d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeak
0123414:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

02040608014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 63% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctTue 15 SepMon 14 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:24 UTC FW12d ago 1 – running 0
Tue 15 Sep, 15:01 UTC28d ago 1 halved by day 1 16.1 days 0
Mon 14 Sep, 15:01 UTC29d ago 1 – 1 days 0
Sun 13 Sep, 15:01 UTC30d ago 0 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How populated is Complete Build System | by hionet.com?

Complete Build System | by hionet.com is showing 0 players on 10 slots right now. Over seven days it averaged 0, and the highest point was 1.

Where does Complete Build System | by hionet.com sit in the rankings?

In Europe, Complete Build System | by hionet.com is #2,380 on seven-day player hours, with #14,098 overall and a top 63% position among ranked servers.

Tags, lists, and filters

On Top Rust Servers, which lists and filters carry Complete Build System | by hionet.com?

These Top Rust Servers lists include Complete Build System | by hionet.com: Best EU Rust servers, Top modded Rust servers, Best Rust build servers and Rust creative and build servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Complete Build System | by hionet.com?

The game's server browser reads the tags that Complete Build System | by hionet.com publishes: gmvanilla (Game mode): Vanilla survival mode; mp10 (Max players): Player slots: 10; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^c (Creative): Build without gathering in this sandbox mode; ^k (Build server): Build and test base designs; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; EU (Europe): The server browser puts it in Europe. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Settings and map

What map is used on Complete Build System | by hionet.com?

Complete Build System | by hionet.com runs a procedural map of size 4,500 with seed 1337, generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map. The name of the map is Custom Map.

What does Complete Build System | by hionet.com run for rules and settings?

No gather rate is given in the name Complete Build System | by hionet.com. Groups use the default maximum of 8 players. It runs build & creative, building without gathering, in a sandbox. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. The server runs with VAC on.

About the server

What version is Complete Build System | by hionet.com running?

Complete Build System | by hionet.com uses Rust network protocol 2634 and build 167781 with Linux as its system. Your game needs the same protocol to connect; Steam takes care of updating it.

How well does Complete Build System | by hionet.com perform?

The last 48 hours saw it average 59 server fps, never going under 40. At its peak, it held 13,679 entities: everything from buildings to deployables and more. Memory usage peaked at 2,128 MB. A climbing entity count and low fps are the source of the lag players feel.

What is the location of Complete Build System | by hionet.com?

Complete Build System | by hionet.com uses its EU tag to list itself in Europe. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 23.81.34.186:25015.

What is the uptime of Complete Build System | by hionet.com?

The server Complete Build System | by hionet.com is currently online. Based on the uptime it reports, the last restart was roughly 9 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. Its first appearance in Top Rust Servers was on 13 September 2026.

Wipe schedule

What happens on wipe day on Complete Build System | by hionet.com?

The average busiest count over recent wipes is 1 players. 4 hours after the latest wipe, the crowd hit its peak. The crowd kept above half its peak until the next wipe in 0% of recent wipes. In the cases where it did not hold, the crowd dropped below half by day 1.

How often does Complete Build System | by hionet.com wipe?

No next wipe can be predicted for Complete Build System | by hionet.com, because its wipes happen at irregular times. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 12 days 19 hours ago.

Joining the server

What are the steps to join Complete Build System | by hionet.com?

To connect, start Rust, hit F1, and enter client.connect 23.81.34.186:25015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in. You can find its website at https://codefling.com/plugins/complete-build-system-sandbox-system.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,^c,^k,EU,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival mode.
mp10
Max players Player slots: 10.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region code is left blank.

Gameplay

^c
Creative Build without gathering in this sandbox mode.
^k
Build server Build and test base designs.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Region

EU
Europe The server browser puts it in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.