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Live Servers11,655 Players63,928 Populated3,757 Fresh wipes · 3h155 Scanevery 5 min

RS-15899Modded server

Testing Server | by hionet.com

Offline 23.81.34.186:27015 checked 13h ago

vanillamoddedoxide
Connect
Players now
0/ 5
0% full
7-day average
0
peak –
Rank
#15,899
top 72%
Last wipe
14h ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeakWipe
0123407:0008:00Wiped Wed 14 Oct, 07:11 UTCWIPE

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Wed 23 SepTue 22 SepMon 21 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 07:11 UTC14h ago – – running 0
Wed 23 Sep, 17:10 UTC21d ago 0 – – 0
Tue 22 Sep, 15:09 UTC22d ago 0 – 1.1 days 0
Mon 21 Sep, 17:05 UTC23d ago 0 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How populated is Testing Server | by hionet.com?

Currently, Testing Server | by hionet.com is offline; the last sighting was 13 hours ago. The average over the last seven days comes to 0 players.

Where does Testing Server | by hionet.com sit in the rankings?

On player hours across seven days, Testing Server | by hionet.com is #15,899, inside the top 72% of all ranked servers.

Server tags and lists

Where does Testing Server | by hionet.com show up in Top Rust Servers lists and filters?

These Top Rust Servers lists include Testing Server | by hionet.com: Top modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What is the meaning of the tags on Testing Server | by hionet.com?

The game's server browser reads the tags that Testing Server | by hionet.com publishes: gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): There are 5 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^v (Vanilla): No altered rates, kits or rules; this is the game as Facepunch ships it; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Settings and map

What is the map on Testing Server | by hionet.com?

Testing Server | by hionet.com runs a procedural map of size 3,500 with seed 1606757962, generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

Which settings and rules apply on Testing Server | by hionet.com?

No gather rate is given in the name Testing Server | by hionet.com. The group limit is the game's default of 8 players. survival is the game mode, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. It claims vanilla status: no altered rates, kits or rules; this is the game as Facepunch ships it. VAC anti-cheat is active.

About the server

What Rust version is Testing Server | by hionet.com on?

On Linux, Testing Server | by hionet.com operates Rust network protocol 2634 and build 167781. Joining requires matching protocols, and Steam updates your game automatically.

What is the performance like on Testing Server | by hionet.com?

Over the last two days, it ran at an average of 30 server fps, minimum 30. Its entity count reached 57,887, including buildings, deployables and all other objects. Its memory use reached 1,539 MB at most. A climbing entity count and low fps are the source of the lag players feel.

Where can Testing Server | by hionet.com be found?

No region is published by Testing Server | by hionet.com. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 23.81.34.186:27015.

What is the uptime of Testing Server | by hionet.com?

The server Testing Server | by hionet.com is down at the moment, with its last appearance 13 hours ago. Going by its reported uptime, it restarted about 3 minutes ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 16 September 2026.

Wipe cycle

What can you expect on wipe day on Testing Server | by hionet.com?

Across recent wipes, the busiest times averaged 0 players. The latest wipe saw its highest player count 0 hours in.

How often does Testing Server | by hionet.com wipe?

There is no way to predict the next wipe on Testing Server | by hionet.com, as its wipes occur at irregular intervals. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 14 hours ago.

How to join

How can I connect to Testing Server | by hionet.com?

To connect manually, open the console with F1 and type client.connect 23.81.34.186:27015. Or click Launch Rust on this page to open Rust through Steam and connect directly. You can find its website at https://hionet.com.

Spectrum

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2634,^v,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp5
Max players There are 5 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167781
Build Game build: 167781.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code The region code is left blank.

Difficulty

^v
Vanilla No altered rates, kits or rules; this is the game as Facepunch ships it.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded It appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.