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Live Servers11,433 Players32,063 Populated2,897 Fresh wipes · 3h86 Scanevery 5 min

RS-15159Modded server

QuietWorld - Experimental Households

Online 24.24.227.182:24100 checked 10m ago

moddedoxide
Connect
Players now
0/ 4
0% full
7-day average
0
peak –
Rank
#15,159
top 70%
Last wipe
30d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct18 Oct20 Oct21 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.2 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sat 17 OctSat 17 OctFri 16 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 19:42 UTC4d ago 0 – running 0
Sat 17 Oct, 09:16 UTC4d ago 0 – 0.4 days 0
Fri 16 Oct, 05:28 UTC5d ago 0 – 1.2 days 0
Fri 25 Sep, 03:42 UTC26d ago – – 21.1 days 0
Thu 24 Sep, 20:42 UTC27d ago – – 0.3 days 0
Mon 21 Sep, 20:09 UTC30d ago – – 24.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

What is the typical player count on QuietWorld - Experimental Households?

QuietWorld - Experimental Households is showing 0 players on 4 slots right now. The average over the last seven days comes to 0 players.

Where does QuietWorld - Experimental Households sit in the rankings?

Ranked #15,159 on seven-day player hours, QuietWorld - Experimental Households is in the top 70% of all ranked servers.

Tags, lists, and filters

On Top Rust Servers, which lists and filters carry QuietWorld - Experimental Households?

These Top Rust Servers lists count QuietWorld - Experimental Households among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on QuietWorld - Experimental Households?

The game's server browser reads the tags that QuietWorld - Experimental Households publishes: gmrust (Game mode): Standard survival, as in Rust; mp4 (Max players): There are 4 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Map and rules

What is the map on QuietWorld - Experimental Households?

QuietWorld - Experimental Households uses a procedural map, which the game generates.

What settings and rules does QuietWorld - Experimental Households use?

The name QuietWorld - Experimental Households does not state a gather rate. Groups use the default maximum of 8 players. You play survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.

Server info

What is the Rust version on QuietWorld - Experimental Households?

Rust network protocol 2633 and build 163794 is what QuietWorld - Experimental Households runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.

Where can QuietWorld - Experimental Households be found?

No region is published by QuietWorld - Experimental Households. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 24.24.227.182:24100.

What is the uptime of QuietWorld - Experimental Households?

Right now, QuietWorld - Experimental Households is up and running. It spent 25 of the last 120 hours online across 5 days, giving 21% uptime. The first time Top Rust Servers saw it was on 16 October 2026.

Wipe details

What can you expect on wipe day on QuietWorld - Experimental Households?

Across recent wipes, the busiest times averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.

How often does QuietWorld - Experimental Households wipe?

No next wipe can be predicted for QuietWorld - Experimental Households, because its wipes happen at irregular times. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 30 days 6 hours ago.

How to join

What is the process to join QuietWorld - Experimental Households?

Use the console: open Rust, press F1, and type client.connect 24.24.227.182:24100. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp4
Max players There are 4 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol To join, your game must be on protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.