Top Rust ServersObservatory · live
Live Servers11,685 Players68,616 Populated3,914 Fresh wipes · 3h163 Scanevery 5 min

RS-···Modded server

Project Plagued - LOCAL Flying Car v0.2 Test

Offline 24.45.218.201:28015 checked 30d ago

moddedoxide
Connect
Players now
0/ 5
0% full
7-day average
0
peak –
Rank
–
score 0
Last wipe
33d ago
no schedule published
Next wipe
–
no wipe seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
No rank history yet.
Orbit

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How populated is Project Plagued - LOCAL Flying Car v0.2 Test?

Currently, Project Plagued - LOCAL Flying Car v0.2 Test is offline; the last sighting was 30 days 15 hours ago.

Tags, lists, and filters

Where does Project Plagued - LOCAL Flying Car v0.2 Test show up in Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find Project Plagued - LOCAL Flying Car v0.2 Test: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is the meaning of the tags on Project Plagued - LOCAL Flying Car v0.2 Test?

gmrust (Game mode): Standard survival, as in Rust; mp5 (Max players): Player slots: 5; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs162989 (Build): Running game build 162989; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags Project Plagued - LOCAL Flying Car v0.2 Test publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Map and rules

What does Project Plagued - LOCAL Flying Car v0.2 Test run for rules and settings?

You will not find a gather rate in the name Project Plagued - LOCAL Flying Car v0.2 Test. The group limit is the game's default of 8 players. It runs survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. The server runs with VAC on.

Server info

What is the Rust version on Project Plagued - LOCAL Flying Car v0.2 Test?

On Windows, Project Plagued - LOCAL Flying Car v0.2 Test operates Rust network protocol 2633 and build 162989. Your game needs the same protocol to connect; Steam takes care of updating it.

What is the server location for Project Plagued - LOCAL Flying Car v0.2 Test?

There is no region published by Project Plagued - LOCAL Flying Car v0.2 Test. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 24.45.218.201:28015.

Is Project Plagued - LOCAL Flying Car v0.2 Test currently online?

Project Plagued - LOCAL Flying Car v0.2 Test is offline now; the last time it was seen was 30 days 15 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 13 September 2026.

Wipe schedule

How often does Project Plagued - LOCAL Flying Car v0.2 Test wipe?

Too few wipes are recorded for Project Plagued - LOCAL Flying Car v0.2 Test to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 33 days 1 hours ago.

Joining the server

What are the steps to join Project Plagued - LOCAL Flying Car v0.2 Test?

Use the console: open Rust, press F1, and type client.connect 24.45.218.201:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2633,gmrust,cs162989,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp5
Max players Player slots: 5.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol This server runs protocol 2633; match it to connect.
cs162989
Build Running game build 162989.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.