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Live Servers11,477 Players42,791 Populated3,295 Fresh wipes · 3h90 Scanevery 5 min

RS-15970Modded server

Project Plagued Egyptian World 1.34 STAGING LOCAL TEST

Offline 24.45.218.201:29625 checked 12d ago

moddedoxide
Connect
Players now
0/ 5
0% full
7-day average
0
peak –
Rank
#15,970
top 69%
Last wipe
12d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 11:34 UTC12d ago 1 – running 0
Wed 30 Sep, 09:44 UTC13d ago 1 – 1.1 days 0
Wed 30 Sep, 01:21 UTC14d ago 1 – 0.3 days 0
Mon 28 Sep, 14:21 UTC15d ago 1 – 1.5 days 0
Mon 28 Sep, 06:17 UTC16d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How many players are usually on Project Plagued Egyptian World 1.34 STAGING LOCAL TEST?

Currently, Project Plagued Egyptian World 1.34 STAGING LOCAL TEST is offline; the last sighting was 12 days 8 hours ago.

Where does Project Plagued Egyptian World 1.34 STAGING LOCAL TEST sit in the rankings?

Ranked #15,970 on seven-day player hours, Project Plagued Egyptian World 1.34 STAGING LOCAL TEST is in the top 69% of all ranked servers.

Tags, lists, and filters

On Top Rust Servers, which lists and filters carry Project Plagued Egyptian World 1.34 STAGING LOCAL TEST?

These Top Rust Servers lists count Project Plagued Egyptian World 1.34 STAGING LOCAL TEST among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on Project Plagued Egyptian World 1.34 STAGING LOCAL TEST?

The game's server browser reads the tags that Project Plagued Egyptian World 1.34 STAGING LOCAL TEST publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp5 (Max players): There are 5 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs166034 (Build): Running game build 166034; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Settings and map

Which settings and rules apply on Project Plagued Egyptian World 1.34 STAGING LOCAL TEST?

No gather rate is given in the name Project Plagued Egyptian World 1.34 STAGING LOCAL TEST. Groups use the default maximum of 8 players. survival is the game mode, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC anti-cheat is active.

Server details

What is the Rust version on Project Plagued Egyptian World 1.34 STAGING LOCAL TEST?

Project Plagued Egyptian World 1.34 STAGING LOCAL TEST uses Rust network protocol 2634 and build 166034 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.

Where can Project Plagued Egyptian World 1.34 STAGING LOCAL TEST be found?

No region is published by Project Plagued Egyptian World 1.34 STAGING LOCAL TEST. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 24.45.218.201:29625.

What is the uptime of Project Plagued Egyptian World 1.34 STAGING LOCAL TEST?

Project Plagued Egyptian World 1.34 STAGING LOCAL TEST is offline now; the last time it was seen was 12 days 8 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 28 September 2026.

Wipe cycle

What can you expect on wipe day on Project Plagued Egyptian World 1.34 STAGING LOCAL TEST?

The average busiest count over recent wipes is 1 players. The peak of the latest wipe came 1 hours after it began.

How often does Project Plagued Egyptian World 1.34 STAGING LOCAL TEST wipe?

Wipes on Project Plagued Egyptian World 1.34 STAGING LOCAL TEST follow no regular pattern, so there is no next wipe to forecast. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 12 days 21 hours ago.

Joining the server

How can I connect to Project Plagued Egyptian World 1.34 STAGING LOCAL TEST?

To connect, start Rust, hit F1, and enter client.connect 24.45.218.201:29625. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs166034,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp5
Max players There are 5 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol To join, your game must be on protocol 2634.
cs166034
Build Running game build 166034.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code No region code is assigned.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.