RS-2275Modded server
Cyclops Monthly Server {US}
Online 24.5.139.173:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 10% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 36 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 13:54 UTC13d ago | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on Cyclops Monthly Server {US}?
On 50 slots, Cyclops Monthly Server {US} has 3 players at this moment. Over seven days it averaged 2, and the highest point was 4. Over the last 48 hours, the peak hour was 20:00 UTC, with an average of 3 players.
What is the ranking of Cyclops Monthly Server {US}?
On player hours across seven days, Cyclops Monthly Server {US} is #2,275, inside the top 10% of all ranked servers.
Tags and filters
Where does Cyclops Monthly Server {US} show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count Cyclops Monthly Server {US} among their servers: Top modded Rust servers and North American Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Cyclops Monthly Server {US}?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): There are 50 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Running game build 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; ^y (Carbon): Carbon is the plugin framework in use are the tags Cyclops Monthly Server {US} publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What is the map on Cyclops Monthly Server {US}?
The map on Cyclops Monthly Server {US} is procedural, size 4,250, seed 481893192, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.
What settings and rules does Cyclops Monthly Server {US} use?
No gather rate is given in the name Cyclops Monthly Server {US}. Groups use the default maximum of 8 players. You play survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Carbon plugins are loaded. VAC anti-cheat is active.
Server info
What is the Rust version on Cyclops Monthly Server {US}?
Rust network protocol 2634 and build 167781 is what Cyclops Monthly Server {US} runs, on Windows. The protocol must match for you to join; Steam will update your game.
How well does Cyclops Monthly Server {US} perform?
The last 48 hours saw it average 76 server fps, never going under 26. The maximum entities it carried was 226,490, covering buildings, deployables and the rest. At its highest, it consumed 6,844 MB of memory. Players feel lag when fps drops and entities increase.
What is the location of Cyclops Monthly Server {US}?
The name of Cyclops Monthly Server {US} points to North America, though no region tag is published. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 24.5.139.173:28015.
How reliable is Cyclops Monthly Server {US}?
Right now, Cyclops Monthly Server {US} is up and running. Based on the uptime it reports, the last restart was roughly 5 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. Its first appearance in Top Rust Servers was on 13 September 2026.
Wipe details
What happens on wipe day on Cyclops Monthly Server {US}?
Across recent wipes, the busiest times averaged 5 players. 36 hours after the latest wipe, the crowd hit its peak.
When does Cyclops Monthly Server {US} wipe?
The record holds too few wipes to determine Cyclops Monthly Server {US}'s pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 13 days 1 hours ago.
Connection
How can I connect to Cyclops Monthly Server {US}?
To connect manually, open the console with F1 and type client.connect 24.5.139.173:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.
