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Live Servers11,718 Players78,183 Populated4,059 Fresh wipes · 3h198 Scanevery 5 min

RS-2275Modded server

Cyclops Monthly Server {US}

Online 24.5.139.173:28015 checked 8m ago

moddedcarbon
Connect
Players now
3/ 50
6% full
7-day average
2
peak 4
Rank
#2,275
top 10%
Last wipe
13d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak5players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 36 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 13:54 UTC13d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How many players are usually on Cyclops Monthly Server {US}?

On 50 slots, Cyclops Monthly Server {US} has 3 players at this moment. Over seven days it averaged 2, and the highest point was 4. Over the last 48 hours, the peak hour was 20:00 UTC, with an average of 3 players.

What is the ranking of Cyclops Monthly Server {US}?

On player hours across seven days, Cyclops Monthly Server {US} is #2,275, inside the top 10% of all ranked servers.

Tags and filters

Where does Cyclops Monthly Server {US} show up in Top Rust Servers lists and filters?

These Top Rust Servers lists count Cyclops Monthly Server {US} among their servers: Top modded Rust servers and North American Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Cyclops Monthly Server {US}?

gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): There are 50 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Running game build 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; ^y (Carbon): Carbon is the plugin framework in use are the tags Cyclops Monthly Server {US} publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Rules, settings, and map

What is the map on Cyclops Monthly Server {US}?

The map on Cyclops Monthly Server {US} is procedural, size 4,250, seed 481893192, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.

What settings and rules does Cyclops Monthly Server {US} use?

No gather rate is given in the name Cyclops Monthly Server {US}. Groups use the default maximum of 8 players. You play survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Carbon plugins are loaded. VAC anti-cheat is active.

Server info

What is the Rust version on Cyclops Monthly Server {US}?

Rust network protocol 2634 and build 167781 is what Cyclops Monthly Server {US} runs, on Windows. The protocol must match for you to join; Steam will update your game.

How well does Cyclops Monthly Server {US} perform?

The last 48 hours saw it average 76 server fps, never going under 26. The maximum entities it carried was 226,490, covering buildings, deployables and the rest. At its highest, it consumed 6,844 MB of memory. Players feel lag when fps drops and entities increase.

What is the location of Cyclops Monthly Server {US}?

The name of Cyclops Monthly Server {US} points to North America, though no region tag is published. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 24.5.139.173:28015.

How reliable is Cyclops Monthly Server {US}?

Right now, Cyclops Monthly Server {US} is up and running. Based on the uptime it reports, the last restart was roughly 5 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. Its first appearance in Top Rust Servers was on 13 September 2026.

Wipe details

What happens on wipe day on Cyclops Monthly Server {US}?

Across recent wipes, the busiest times averaged 5 players. 36 hours after the latest wipe, the crowd hit its peak.

When does Cyclops Monthly Server {US} wipe?

The record holds too few wipes to determine Cyclops Monthly Server {US}'s pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 13 days 1 hours ago.

Connection

How can I connect to Cyclops Monthly Server {US}?

To connect manually, open the console with F1 and type client.connect 24.5.139.173:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp50
Max players There are 50 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Running game build 167781.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded This server is marked Modded, meaning plugins or settings alter the game.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.