RS-15967Modded server
Brett's Rust Development Server
Offline 24.60.0.80:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:25 UTC11d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on Brett's Rust Development Server?
Currently, Brett's Rust Development Server is offline; the last sighting was 2 days 20 hours ago. Over the past seven days, the average player count was 0.
How is Brett's Rust Development Server ranked?
The last seven days of player hours place Brett's Rust Development Server at #15,967, in the top 71% of ranked servers.
Server tags and lists
Where does Brett's Rust Development Server appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count Brett's Rust Development Server among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Brett's Rust Development Server?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp5 (Max players): It has 5 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags Brett's Rust Development Server publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
Which map is running on Brett's Rust Development Server?
Brett's Rust Development Server uses a procedural map, which the game generates.
Which settings and rules apply on Brett's Rust Development Server?
The name Brett's Rust Development Server does not state a gather rate. Up to 8 players per group, as the game defaults. It runs survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.
Server details
What is the Rust version on Brett's Rust Development Server?
On Windows, Brett's Rust Development Server operates Rust network protocol 2634 and build 166494. The protocol must match for you to join; Steam will update your game.
What is the location of Brett's Rust Development Server?
A region is not published by Brett's Rust Development Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 24.60.0.80:28015 is its address.
Is Brett's Rust Development Server currently online?
Brett's Rust Development Server is offline now; the last time it was seen was 2 days 20 hours ago. It spent 101 of the last 168 hours online across 7 days, giving 60% uptime. The first time Top Rust Servers saw it was on 25 September 2026.
Wipe schedule
What happens on wipe day on Brett's Rust Development Server?
Recent wipes saw an average peak of 1 players at their busiest. The latest wipe saw its highest player count 0 hours in.
How often does Brett's Rust Development Server wipe?
The record holds too few wipes to determine Brett's Rust Development Server's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 11 days 22 hours ago.
Connection
What is the process to join Brett's Rust Development Server?
To connect manually, open the console with F1 and type client.connect 24.60.0.80:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.