RS-15950Modded server
Brett's Rust Development Server
Offline 24.60.0.80:28115 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on Brett's Rust Development Server?
Currently, Brett's Rust Development Server is offline; the last sighting was 8 days 6 hours ago.
What is the ranking of Brett's Rust Development Server?
On player hours across seven days, Brett's Rust Development Server is #15,950, inside the top 71% of all ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry Brett's Rust Development Server?
On these Top Rust Servers lists you will find Brett's Rust Development Server: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Brett's Rust Development Server?
Published by Brett's Rust Development Server for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp1 (Max players): It has 1 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166494 (Build): Running game build 166494; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
Which map is running on Brett's Rust Development Server?
A procedural map, created by the game, is in use on Brett's Rust Development Server.
What settings and rules does Brett's Rust Development Server use?
No gather rate is given in the name Brett's Rust Development Server. Up to 8 players per group, as the game defaults. survival is the game mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. The server runs with VAC on.
About the server
What is the Rust version on Brett's Rust Development Server?
On Windows, Brett's Rust Development Server operates Rust network protocol 2634 and build 166494. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for Brett's Rust Development Server?
No region is published by Brett's Rust Development Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 24.60.0.80:28115.
Is Brett's Rust Development Server currently online?
Currently offline is Brett's Rust Development Server, last seen 8 days 6 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 4 October 2026.
Wipe cycle
On what schedule does Brett's Rust Development Server wipe?
Not enough wipe data exists yet to identify the rhythm of Brett's Rust Development Server. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 12 days 7 hours ago.
How to join
What is the process to join Brett's Rust Development Server?
To connect, start Rust, hit F1, and enter client.connect 24.60.0.80:28115. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.