RS-15947Modded server
Jorganization Civil Wart!
Online 24.86.143.141:20200 checked 22m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 05:24 UTC7d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on Jorganization Civil Wart!?
Jorganization Civil Wart! is showing 0 players on 64 slots right now. The average over the last seven days comes to 0 players.
Where does Jorganization Civil Wart! sit in the rankings?
Ranked #15,947 on seven-day player hours, Jorganization Civil Wart! is in the top 72% of all ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry Jorganization Civil Wart!?
On these Top Rust Servers lists you will find Jorganization Civil Wart!: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on Jorganization Civil Wart!?
Published by Jorganization Civil Wart! for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp64 (Max players): Player slots: 64; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; ^y (Carbon): Carbon is the plugin framework in use. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
What is the map on Jorganization Civil Wart!?
Jorganization Civil Wart! runs a procedural map of size 6,000 with seed 89612, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.
Which settings and rules apply on Jorganization Civil Wart!?
The name Jorganization Civil Wart! does not state a gather rate. Groups use the default maximum of 8 players. It runs survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Carbon plugins are loaded. The server runs with VAC on.
Server details
What is the Rust version on Jorganization Civil Wart!?
Jorganization Civil Wart! uses Rust network protocol 2634 and build 166652 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
Is Jorganization Civil Wart! lag-free?
Over the last two days, it ran at an average of 49 server fps, minimum 29. Its entity count reached 209,797, including buildings, deployables and all other objects. At its highest, it consumed 5,662 MB of memory. A climbing entity count and low fps are the source of the lag players feel.
What is the server location for Jorganization Civil Wart!?
There is no region published by Jorganization Civil Wart!. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 24.86.143.141:20200.
What is the uptime of Jorganization Civil Wart!?
Right now, Jorganization Civil Wart! is up and running. Going by its reported uptime, it restarted about 6 days 23 hours ago. Across the last 7 full days, it was online for 166 of 168 hours, or 99%. The first time Top Rust Servers saw it was on 5 October 2026.
Wipe cycle
What can you expect on wipe day on Jorganization Civil Wart!?
The average busiest count over recent wipes is 1 players. 4 hours after the latest wipe, the crowd hit its peak.
When does Jorganization Civil Wart! wipe?
Not enough wipe data exists yet to identify the rhythm of Jorganization Civil Wart!. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 7 days 5 hours ago.
How to join
How can I connect to Jorganization Civil Wart!?
To connect manually, open the console with F1 and type client.connect 24.86.143.141:20200. Or click Launch Rust on this page to open Rust through Steam and connect directly.