RS-14354Modded server
RaidMyBase Test
Offline 24.99.217.135:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is RaidMyBase Test?
Currently, RaidMyBase Test is offline; the last sighting was 13 days 4 hours ago.
Where does RaidMyBase Test sit in the rankings?
The last seven days of player hours place RaidMyBase Test at #14,354, in the top 60% of ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry RaidMyBase Test?
These Top Rust Servers lists include RaidMyBase Test: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on RaidMyBase Test?
The game's server browser reads the tags that RaidMyBase Test publishes: gmrust (Game mode): Standard survival, as in Rust; mp5 (Max players): It has 5 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
Which settings and rules apply on RaidMyBase Test?
You will not find a gather rate in the name RaidMyBase Test. Groups use the default maximum of 8 players. It runs survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. The server runs with VAC on.
Server details
What is the Rust version on RaidMyBase Test?
On Linux, RaidMyBase Test operates Rust network protocol 2633 and build 164530. Joining requires matching protocols, and Steam updates your game automatically.
Where can RaidMyBase Test be found?
There is no region published by RaidMyBase Test. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 24.99.217.135:28015.
What is the uptime of RaidMyBase Test?
Currently offline is RaidMyBase Test, last seen 13 days 4 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 18 September 2026.
Wipe details
When does RaidMyBase Test wipe?
Not enough wipe data exists yet to identify the rhythm of RaidMyBase Test. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 25 days 2 hours ago.
Connection
What are the steps to join RaidMyBase Test?
Use the console: open Rust, press F1, and type client.connect 24.99.217.135:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.