RS-15982Modded server
6MyDev Server
Offline 27.130.13.128:28020 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on 6MyDev Server?
Currently, 6MyDev Server is offline; the last sighting was 7 days 20 hours ago.
What is the ranking of 6MyDev Server?
On player hours across seven days, 6MyDev Server is #15,982, inside the top 71% of all ranked servers.
Tags and filters
Where does 6MyDev Server show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include 6MyDev Server: Top modded Rust servers, Best Rust build servers and Rust creative and build servers. It appears under these filters on the server list: Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on 6MyDev Server?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp0 (Max players): Player slots: 0; ts1000 (Group limit): No more than 1000 players per team; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^c (Creative): No gathering required; build whatever you want in this sandbox; ^k (Build server): Build and test base designs; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugin framework: Carbon are the tags 6MyDev Server publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What does 6MyDev Server run for rules and settings?
No gather rate is given in the name 6MyDev Server. Up to 1000 players can be in a group. It runs build & creative, building without gathering, in a sandbox. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.
Server details
What version is 6MyDev Server running?
On Windows, 6MyDev Server operates Rust network protocol 2634 and build 166652. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of 6MyDev Server?
There is no region published by 6MyDev Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 27.130.13.128:28020 is its address.
Is 6MyDev Server currently online?
6MyDev Server is offline now; the last time it was seen was 7 days 20 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 6 October 2026.
Wipe details
On what schedule does 6MyDev Server wipe?
Too few wipes are recorded for 6MyDev Server to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 7 days 23 hours ago.
Connection
What are the steps to join 6MyDev Server?
Use the console: open Rust, press F1, and type client.connect 27.130.13.128:28020. Or simply click Launch Rust here; it opens the game through Steam and connects you.