RS-14569Modded server
Solo Play
Offline 27.142.12.86:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on Solo Play?
Solo Play is offline at this moment; the last signal was 14 days 17 hours ago.
What is the ranking of Solo Play?
On player hours across seven days, Solo Play is #14,569, inside the top 61% of all ranked servers.
Tags and filters
Where does Solo Play show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Solo Play: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Solo Play?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp4 (Max players): There are 4 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs163493 (Build): Game build: 163493; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags Solo Play publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What is the map on Solo Play?
Solo Play uses a procedural map, which the game generates.
What does Solo Play run for rules and settings?
No gather rate is given in the name Solo Play. Up to 8 players per group, as the game defaults. It runs survival, the normal mode where you gather, build and raid. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. The server runs with VAC on.
Server details
What Rust version is Solo Play on?
Rust network protocol 2633 and build 163493 is what Solo Play runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of Solo Play?
A region is not published by Solo Play. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 27.142.12.86:28015.
What is the uptime of Solo Play?
Solo Play is offline now; the last time it was seen was 14 days 17 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 14 September 2026.
Wipe schedule
When does Solo Play wipe?
Not enough wipe data exists yet to identify the rhythm of Solo Play. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 32 days 17 hours ago.
Joining the server
How can I connect to Solo Play?
To connect, start Rust, hit F1, and enter client.connect 27.142.12.86:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.