RS-···Modded server
Ruztie Local
Offline 27.145.89.127:28015 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on Ruztie Local?
Ruztie Local is offline at this moment; the last signal was 31 days 8 hours ago.
Tags and filters
Where does Ruztie Local appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count Ruztie Local among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Ruztie Local?
Published by Ruztie Local for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): Player slots: 1; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
Which map is running on Ruztie Local?
Ruztie Local uses a procedural map, which the game generates.
What settings and rules does Ruztie Local use?
No gather rate is given in the name Ruztie Local. Groups use the default maximum of 8 players. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.
Server details
What Rust version is Ruztie Local on?
On Windows, Ruztie Local operates Rust network protocol 2633 and build 163794. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for Ruztie Local?
There is no region published by Ruztie Local. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 27.145.89.127:28015 is its address.
Is Ruztie Local currently online?
Ruztie Local is offline now; the last time it was seen was 31 days 8 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe schedule
When does Ruztie Local wipe?
Too few wipes are recorded for Ruztie Local to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 31 days 9 hours ago.
How to join
What are the steps to join Ruztie Local?
Use the console: open Rust, press F1, and type client.connect 27.145.89.127:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.