RS-16089Modded server
Zache Local Build Server
Offline 31.111.112.247:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on Zache Local Build Server?
Zache Local Build Server is offline at this moment; the last signal was 20 days 11 hours ago.
How is Zache Local Build Server ranked?
Ranked #16,089 on seven-day player hours, Zache Local Build Server is in the top 71% of all ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry Zache Local Build Server?
On these Top Rust Servers lists you will find Zache Local Build Server: Top modded Rust servers and Best Rust build servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on Zache Local Build Server?
Published by Zache Local Build Server for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp4 (Max players): Player slots: 4; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs164530 (Build): Running game build 164530; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
Which settings and rules apply on Zache Local Build Server?
No gather rate is given in the name Zache Local Build Server. The group limit is the game's default of 8 players. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. The server runs with VAC on.
About the server
What Rust version is Zache Local Build Server on?
Zache Local Build Server uses Rust network protocol 2633 and build 164530 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.
Where can Zache Local Build Server be found?
No region is published by Zache Local Build Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 31.111.112.247:28015.
How reliable is Zache Local Build Server?
Zache Local Build Server is offline now; the last time it was seen was 20 days 11 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 23 September 2026.
Wipe schedule
When does Zache Local Build Server wipe?
The record holds too few wipes to determine Zache Local Build Server's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 41 days 2 hours ago.
Joining the server
What are the steps to join Zache Local Build Server?
To connect, start Rust, hit F1, and enter client.connect 31.111.112.247:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.