Top Rust ServersObservatory · live
Live Servers11,513 Players40,529 Populated3,244 Fresh wipes · 3h114 Scanevery 5 min

RS-14436Modded server

Server_216_DevBlog

Offline 31.135.199.171:28015 checked 9d ago

modded
Connect
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#14,436
top 64%
Last wipe
32d ago
no schedule published
Next wipe
–
no wipe seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep1 Oct4 Oct8 Oct12 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How many players are usually on Server_216_DevBlog?

Currently, Server_216_DevBlog is offline; the last sighting was 9 days 17 hours ago.

Where does Server_216_DevBlog sit in the rankings?

The last seven days of player hours place Server_216_DevBlog at #14,436, in the top 64% of ranked servers.

Tags and filters

Where does Server_216_DevBlog show up in Top Rust Servers lists and filters?

These Top Rust Servers lists include Server_216_DevBlog: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded.

What is the meaning of the tags on Server_216_DevBlog?

gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): There are 10 slots; v2180 (Protocol): This server runs protocol 2180; match it to connect; oxide (Oxide): This server uses Oxide (uMod) for plugins; modded (Modded): It appears in Modded, as plugins or settings modify the game; hdf93daba (Custom tag): The owner or a plugin set this tag; it is not part of standard Rust; stok (Custom tag): The owner or a plugin set this tag; it is not part of standard Rust are the tags Server_216_DevBlog publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Rules, settings, and map

What map is used on Server_216_DevBlog?

Server_216_DevBlog uses a procedural map, which the game generates.

Which settings and rules apply on Server_216_DevBlog?

No gather rate is given in the name Server_216_DevBlog. There is no published group limit. survival is the game mode, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. VAC, Valve's anti-cheat, is disabled.

Server details

What version is Server_216_DevBlog running?

Server_216_DevBlog uses Rust network protocol 2180 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.

What is the location of Server_216_DevBlog?

There is no region published by Server_216_DevBlog. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 31.135.199.171:28015.

What is the uptime of Server_216_DevBlog?

The server Server_216_DevBlog is down at the moment, with its last appearance 9 days 17 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 15 September 2026.

Wipe schedule

How often does Server_216_DevBlog wipe?

Too few wipes are recorded for Server_216_DevBlog to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 32 days 14 hours ago.

How to join

What are the steps to join Server_216_DevBlog?

To connect, start Rust, hit F1, and enter client.connect 31.135.199.171:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp10,v2180,hdf93daba,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp10
Max players There are 10 slots.
v2180
Protocol This server runs protocol 2180; match it to connect.

Mods and access

oxide
Oxide This server uses Oxide (uMod) for plugins.
modded
Modded It appears in Modded, as plugins or settings modify the game.

Other

hdf93daba
Custom tag The owner or a plugin set this tag; it is not part of standard Rust.
stok
Custom tag The owner or a plugin set this tag; it is not part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.