RS-13914Modded server
TEST RUST
Offline 31.16.189.22:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on TEST RUST?
TEST RUST is offline at this moment; the last signal was 23 days 21 hours ago.
What is the ranking of TEST RUST?
On player hours across seven days, TEST RUST is #13,914, inside the top – of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry TEST RUST?
These Top Rust Servers lists include TEST RUST: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on TEST RUST?
The game's server browser reads the tags that TEST RUST publishes: gmrust (Game mode): Standard survival, as in Rust; mp250 (Max players): It has 250 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
Which map is running on TEST RUST?
TEST RUST uses a procedural map, which the game generates.
Which settings and rules apply on TEST RUST?
No gather rate is given in the name TEST RUST. The group limit is the game's default of 8 players. You play survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC anti-cheat is active.
About the server
What is the Rust version on TEST RUST?
On Windows, TEST RUST operates Rust network protocol 2633 and build 164530. The protocol must match for you to join; Steam will update your game.
Where can TEST RUST be found?
There is no region published by TEST RUST. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 31.16.189.22:28015 is its address.
Is TEST RUST currently online?
TEST RUST is offline now; the last time it was seen was 23 days 21 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 20 September 2026.
Wipe cycle
When does TEST RUST wipe?
Too few wipes are recorded for TEST RUST to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 23 days 21 hours ago.
Joining the server
What are the steps to join TEST RUST?
To connect manually, open the console with F1 and type client.connect 31.16.189.22:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.