RS-10269Modded server
Servtest20
Offline 31.181.239.252:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is Servtest20?
Currently, Servtest20 is offline; the last sighting was 4 days 5 hours ago. A seven-day average of 0 players was reached, peaking at 1.
How is Servtest20 ranked?
On player hours across seven days, Servtest20 is #10,269, inside the top 46% of all ranked servers.
Tags and filters
Where does Servtest20 show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count Servtest20 among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Servtest20?
gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): There are 100 slots; ts10 (Group limit): The team limit is 10; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags Servtest20 publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What settings and rules does Servtest20 use?
No gather rate is given in the name Servtest20. The maximum group size is 10 players. survival is the game mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC anti-cheat is active.
Server details
What version is Servtest20 running?
On Windows, Servtest20 operates Rust network protocol 2634 and build 167398. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can Servtest20 be found?
A region is not published by Servtest20. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 31.181.239.252:28015.
What is the uptime of Servtest20?
Servtest20 is offline now; the last time it was seen was 4 days 5 hours ago. It spent 5 of the last 120 hours online across 5 days, giving 4% uptime. The first time Top Rust Servers saw it was on 7 October 2026.
Wipe cycle
How often does Servtest20 wipe?
The record holds too few wipes to determine Servtest20's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 12 days 3 hours ago.
Connection
What are the steps to join Servtest20?
Use the console: open Rust, press F1, and type client.connect 31.181.239.252:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.