RS-15400Modded server
ServtestFermer
Offline 31.181.64.185:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is ServtestFermer?
Currently, ServtestFermer is offline; the last sighting was 25 days 13 hours ago.
How is ServtestFermer ranked?
The last seven days of player hours place ServtestFermer at #15,400, in the top – of ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry ServtestFermer?
These Top Rust Servers lists count ServtestFermer among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on ServtestFermer?
The game's server browser reads the tags that ServtestFermer publishes: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): It has 100 slots; ts10 (Group limit): Team size is capped at 10; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs164530 (Build): Running game build 164530; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
Which settings and rules apply on ServtestFermer?
The name ServtestFermer does not state a gather rate. A group holds at most 10 players. survival is the game mode, standard survival: gathering, building and raiding. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Server info
What Rust version is ServtestFermer on?
Rust network protocol 2633 and build 164530 is what ServtestFermer runs, on Windows. The protocol must match for you to join; Steam will update your game.
What is the server location for ServtestFermer?
No region is published by ServtestFermer. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 31.181.64.185:28015 is its address.
How reliable is ServtestFermer?
The server ServtestFermer is down at the moment, with its last appearance 25 days 13 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 16 September 2026.
Wipe cycle
How often does ServtestFermer wipe?
The record holds too few wipes to determine ServtestFermer's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 46 days 15 hours ago.
How to join
What are the steps to join ServtestFermer?
To connect manually, open the console with F1 and type client.connect 31.181.64.185:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.