Top Rust ServersObservatory · live
Live Servers11,496 Players35,787 Populated2,962 Fresh wipes · 3h98 Scanevery 5 min

RS-15285Modded server

New mod to test

Online 31.57.151.133:28015 checked 6m ago

moddedoxide
Connect
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#15,285
top 68%
Last wipe
3d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeak
0123405:0014:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

05010015020005:0014:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctSat 3 OctSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 09:15 UTC3d ago 1 – running 0
Sat 3 Oct, 11:09 UTC10d ago 0 – 6.9 days 0
Sat 26 Sep, 11:21 UTC17d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How populated is New mod to test?

On 50 slots, New mod to test has 0 players at this moment. A seven-day average of 0 players was reached, peaking at 1.

What is the ranking of New mod to test?

The last seven days of player hours place New mod to test at #15,285, in the top 68% of ranked servers.

Tags and filters

On Top Rust Servers, which lists and filters carry New mod to test?

These Top Rust Servers lists include New mod to test: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What is the meaning of the tags on New mod to test?

gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167781 (Build): Running game build 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags New mod to test publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Settings and map

Which map is running on New mod to test?

New mod to test runs a procedural map of size 1,000 with seed 1337, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map. You will see the map name as Custom Map.

What does New mod to test run for rules and settings?

You will not find a gather rate in the name New mod to test. Groups use the default maximum of 8 players. It runs survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.

Server details

What version is New mod to test running?

New mod to test uses Rust network protocol 2634 and build 167781 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.

Is New mod to test lag-free?

Over the last two days, it ran at an average of 140 server fps, minimum 140. The maximum entities it carried was 7,948, covering buildings, deployables and the rest. At its highest, it consumed 1,153 MB of memory. A climbing entity count and low fps are the source of the lag players feel.

Where can New mod to test be found?

No region is published by New mod to test. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 31.57.151.133:28015.

What is the uptime of New mod to test?

New mod to test is online at the moment. Going by its reported uptime, it restarted about 3 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. It was first observed by Top Rust Servers on 19 September 2026.

Wipe cycle

What can you expect on wipe day on New mod to test?

Across recent wipes, the busiest times averaged 0 players. The peak of the latest wipe came 0 hours after it began.

When does New mod to test wipe?

No next wipe can be predicted for New mod to test, because its wipes happen at irregular times. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 3 days 18 hours ago.

How to join

What are the steps to join New mod to test?

Use the console: open Rust, press F1, and type client.connect 31.57.151.133:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp50
Max players It has 50 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167781
Build Running game build 167781.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded It appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.