RS-10046Modded server
My Staging Test Server
Offline 31.59.206.119:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on My Staging Test Server?
My Staging Test Server is offline at this moment; the last signal was 2 days 23 hours ago. A seven-day average of 0 players was reached, peaking at 1.
Where does My Staging Test Server sit in the rankings?
Ranked #10,046 on seven-day player hours, My Staging Test Server is in the top 45% of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry My Staging Test Server?
These Top Rust Servers lists include My Staging Test Server: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the tags on My Staging Test Server?
gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must be on protocol 2635; cs167519 (Build): Running game build 167519; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^z (Modded): It appears in Modded, as plugins or settings modify the game; ^y (Carbon): Carbon is the plugin framework in use are the tags My Staging Test Server publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What map is used on My Staging Test Server?
A procedural map, created by the game, is in use on My Staging Test Server.
What settings and rules does My Staging Test Server use?
The name My Staging Test Server does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.
Server info
What is the Rust version on My Staging Test Server?
Rust network protocol 2635 and build 167519 is what My Staging Test Server runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of My Staging Test Server?
There is no region published by My Staging Test Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 31.59.206.119:28015 is its address.
Is My Staging Test Server currently online?
My Staging Test Server is offline now; the last time it was seen was 2 days 23 hours ago. Across the last 4 full days, it was online for 6 of 96 hours, or 6%. Its first appearance in Top Rust Servers was on 9 October 2026.
Wipe details
When does My Staging Test Server wipe?
The record holds too few wipes to determine My Staging Test Server's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 5 days 16 hours ago.
How to join
What is the process to join My Staging Test Server?
To connect, start Rust, hit F1, and enter client.connect 31.59.206.119:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.