RS-10949Modded server
server_name
Online 31.77.113.55:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 15:39 UTC22h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on server_name?
On 1 slots, server_name has 0 players at this moment. Over seven days it averaged 0, and the highest point was 1. The busiest point in the last 48 hours was 18:00 UTC, when it averaged 1 players.
How is server_name ranked?
On player hours across seven days, server_name is #10,949, inside the top 50% of all ranked servers.
Tags and filters
Where does server_name appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include server_name: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What is the meaning of the tags on server_name?
gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): Player slots: 1; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags server_name publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What map is used on server_name?
A procedural map, created by the game, is in use on server_name.
Which settings and rules apply on server_name?
The name server_name does not state a gather rate. Up to 8 players per group, as the game defaults. survival is the game mode, standard survival: gathering, building and raiding. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. VAC anti-cheat is inactive.
About the server
What is the Rust version on server_name?
Rust network protocol 2634 and build 167781 is what server_name runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can server_name be found?
There is no region published by server_name. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 31.77.113.55:28015.
How reliable is server_name?
server_name is online at the moment. It was first observed by Top Rust Servers on 14 October 2026.
Wipe details
When does server_name wipe?
Too few wipes are recorded for server_name to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 21 hours ago.
Connection
What are the steps to join server_name?
To connect manually, open the console with F1 and type client.connect 31.77.113.55:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.