RS-15967Modded server
VendorAuditTest
Offline 31.77.232.53:28150 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on VendorAuditTest?
Currently, VendorAuditTest is offline; the last sighting was 2 days 12 hours ago. Over the past seven days, the average player count was 0.
Where does VendorAuditTest sit in the rankings?
The last seven days of player hours place VendorAuditTest at #15,967, in the top 71% of ranked servers.
Tags and filters
Where does VendorAuditTest appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find VendorAuditTest: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on VendorAuditTest?
gmrust (Game mode): Standard survival, as in Rust; mp0 (Max players): Player slots: 0; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167231 (Build): Running game build 167231; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags VendorAuditTest publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
Which map is running on VendorAuditTest?
VendorAuditTest uses a procedural map, which the game generates.
Which settings and rules apply on VendorAuditTest?
The name VendorAuditTest does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
About the server
What is the Rust version on VendorAuditTest?
VendorAuditTest uses Rust network protocol 2634 and build 167231 with Linux as its system. The protocol must match for you to join; Steam will update your game.
Where can VendorAuditTest be found?
A region is not published by VendorAuditTest. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 31.77.232.53:28150 is its address.
How reliable is VendorAuditTest?
Currently offline is VendorAuditTest, last seen 2 days 12 hours ago. It was up for 0% of the last 1 full day, which is 0 out of 24 hours. The first time Top Rust Servers saw it was on 11 October 2026.
Wipe cycle
On what schedule does VendorAuditTest wipe?
The record holds too few wipes to determine VendorAuditTest's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 5 days 9 hours ago.
How to join
How can I connect to VendorAuditTest?
To connect manually, open the console with F1 and type client.connect 31.77.232.53:28150. Or click Launch Rust on this page to open Rust through Steam and connect directly.