RS-16717Modded server
Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly
Offline NA · us3 35.151.133.48:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Monday 19 October, 07:47 UTC, in 5d 11h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?
Currently, Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly is offline; the last sighting was 12 days 23 hours ago.
How is Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly ranked?
In North America, Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly is #1,678 on seven-day player hours, with #16,717 overall and a top 70% position among ranked servers.
Server tags and lists
Where does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly among their servers: Top modded Rust servers, Top Rust PvE servers, Rust zombie servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Weekly ^w, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
How should you read the tags on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?
The game's server browser reads the tags that Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly publishes: gmrust (Game mode): Standard survival, as in Rust; mp100 (Max players): It has 100 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2623 (Protocol): Protocol 2623 is required to join; your game must be on the same version; cs147776 (Build): The game build is 147776; ptrak (Networking): Network layer: RakNet, the standard for the game; $rus3 (Region code): Set to region us3; ^w (Weekly): It wipes weekly; ^v (Vanilla): Facepunch's version unaltered: no rate, kit or rule changes; ^p (PvE): Player versus environment: the danger comes from the world, not other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; NA (North America): In the server browser, this appears under North America. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What map is used on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?
A procedural map, created by the game, is in use on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly.
Which settings and rules apply on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?
You will not find a gather rate in the name Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly. The group limit is the game's default of 8 players. You play pve, fighting between players is off. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. Vanilla is the term it uses: facepunch's version unaltered: no rate, kit or rule changes. The server runs with VAC on.
About the server
What is the Rust version on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?
Rust network protocol 2623 and build 147776 is what Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly be found?
Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly uses its NA tag to list itself in North America, with a region code of us3. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 35.151.133.48:28015.
How reliable is Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?
The server Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly is down at the moment, with its last appearance 12 days 23 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 30 September 2026.
Wipe cycle
When does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly wipe?
From weekly: 7 days after its last wipe, the next wipe for Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly is projected. The upcoming wipe is set for Monday 19 October at 07:47 UTC. The present world has been live since 190 days 12 hours ago. The tags show a wipe schedule of one week.
Joining the server
What are the steps to join Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?
To connect manually, open the console with F1 and type client.connect 35.151.133.48:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.