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Live Servers11,452 Players35,025 Populated3,013 Fresh wipes · 3h88 Scanevery 5 min

RS-15894Modded server

Annoying Orange Roleplay

Online 37.10.124.176:21000 checked 10m ago

quad moddedoxidesoftcore
Connect
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,894
top 72%
Last wipe
13d ago
no schedule published
Next wipe
T− 21d 11h
Thu 5 Nov, 19:00 UTC FW
Light curve

Players

AveragePeak
0123408:0017:0002:0011:0020:0005:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

02.557.51008:0017:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers, and #632 of the quad servers (top 78%). Ranked on player hours over the last seven days.

Orbit

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 11h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. T− 21d 11hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:10 UTC FW13d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How populated is Annoying Orange Roleplay?

Annoying Orange Roleplay is showing 0 players on 50 slots right now. Over the past seven days, the average player count was 0.

How is Annoying Orange Roleplay ranked?

Ranked #15,894 on seven-day player hours, Annoying Orange Roleplay is in the top 72% of all ranked servers. It is #632 among quad servers.

Tags and filters

On Top Rust Servers, which lists and filters carry Annoying Orange Roleplay?

These Top Rust Servers lists include Annoying Orange Roleplay: Top modded Rust servers and Rust roleplay servers. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.

How should you read the tags on Annoying Orange Roleplay?

Published by Annoying Orange Roleplay for the game's server browser to read: gmsoftcore (Game mode): Softcore ruleset, which is easier; mp50 (Max players): There are 50 slots; ts4 (Group limit): The team limit is 4; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Map and rules

Which map is running on Annoying Orange Roleplay?

Annoying Orange Roleplay runs a procedural map of size 4,000 with seed 6738, generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

What does Annoying Orange Roleplay run for rules and settings?

You will not find a gather rate in the name Annoying Orange Roleplay. quad groups are capped at 4 players. It runs softcore, Facepunch's softer mode: you retain some loot. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. The server runs with VAC on.

Server info

What version is Annoying Orange Roleplay running?

Annoying Orange Roleplay uses Rust network protocol 2634 and build 167781 with Windows as its system. The protocol must match for you to join; Steam will update your game.

What is the performance like on Annoying Orange Roleplay?

Over the last two days, it ran at an average of 10 server fps, minimum 9. Its entity count reached 91,718, including buildings, deployables and all other objects. Its memory use reached 2,352 MB at most. What players experience as lag comes from low fps and a rising entity count.

Where can Annoying Orange Roleplay be found?

There is no region published by Annoying Orange Roleplay. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 37.10.124.176:21000 is its address.

How reliable is Annoying Orange Roleplay?

Annoying Orange Roleplay is online at the moment. Going by its reported uptime, it restarted about 22 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. It was first observed by Top Rust Servers on 13 September 2026.

Wipe cycle

What happens on wipe day on Annoying Orange Roleplay?

Across recent wipes, the busiest times averaged 0 players. The latest wipe saw its highest player count 0 hours in.

When does Annoying Orange Roleplay wipe?

A single monthly wipe, the force wipe, is all Annoying Orange Roleplay does. The force wipe on Thursday 5 November at 19:00 UTC will be its next wipe, and it affects all Rust servers. Its world was last replaced 13 days 12 hours ago.

Connection

What is the process to join Annoying Orange Roleplay?

To connect manually, open the console with F1 and type client.connect 37.10.124.176:21000. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4,^o^z

Game

gmsoftcore
Game mode Softcore ruleset, which is easier.
mp50
Max players There are 50 slots.
ts4
Group limit The team limit is 4.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.