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DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09

Offline EU 37.114.51.51:25617 checked 1d ago

2x biweekly wipes vanillamoddedoxide
Connect
Players now
0/ 200
0% full
7-day average
0
peak 1
Rank
#15,742
top 71% · #2478 in EU
Last wipe
11d ago
biweekly schedule
Next wipe
T− 2d 12h
Sat 17 Oct, 09:35 UTC
Light curve

Players

AveragePeak
0123422:0002:0006:0009:0013:0017:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

02040608022:0002:0006:0009:0013:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep27 Sep1 Oct6 Oct10 Oct14 Oct

Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

from its schedule tag

Next wipe Saturday 17 October, 09:35 UTC, in 2d 12h. Its biweekly schedule tag · low confidence

usual gap4.8 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. T− 2d 12hSat 17 Oct, 09:35 UTC
  2. T− 16d 12hSat 31 Oct, 09:35 UTC
  3. T− 21d 21hThu 5 Nov, 19:00 UTCFW
  4. T− 30d 12hSat 14 Nov, 09:35 UTC
  5. T− 44d 12hSat 28 Nov, 09:35 UTC

The first 48 hours of its last wipes

Sat 3 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 10 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 09:35 UTC11d ago 1 – running 0
Mon 28 Sep, 15:32 UTC16d ago 1 halved by day 3 4.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How many players are usually on DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09?

DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 is offline at this moment; the last signal was 27 hours ago. Over seven days it averaged 0, and the highest point was 1.

What is the ranking of DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09?

On seven-day player hours, DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 ranks #15,742 overall, in the top 71% of ranked servers and #2,478 across Europe.

Tags, lists, and filters

Where does DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 show up in Top Rust Servers lists and filters?

These Top Rust Servers lists count DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 among their servers: Rust servers with 2x gather rate, Best EU Rust servers and Top modded Rust servers. These are the filters that bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

How should you read the tags on DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09?

gmrust (Game mode): Standard survival, as in Rust; mp200 (Max players): There are 200 slots; ts6 (Group limit): Team size is capped at 6; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167584 (Build): Running game build 167584; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^b (Biweekly): This server wipes on a two-week cycle; ^v (Vanilla): Vanilla: no rate changes, no kits, no rule changes from Facepunch's version; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; EU (Europe): The server browser puts it in Europe are the tags DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Rules, settings, and map

What map is used on DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09?

A procedural map of size 4,500 with seed 1160695842, created by the game, is in use on DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09. You can look at the map on RustMaps from this page, because size and seed determine the map.

What settings and rules does DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 use?

Gather rates on DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 are 2x, according to its own title. A group holds at most 6 players. survival is the game mode, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. Vanilla is the term it uses: vanilla: no rate changes, no kits, no rule changes from Facepunch's version. The server runs with VAC on.

About the server

What version is DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 running?

DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 uses Rust network protocol 2634 and build 167584 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.

How well does DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 perform?

Its average server fps over the last 48 hours was 59, with a low of 53. Its entity count reached 116,323, including buildings, deployables and all other objects. Its memory use reached 3,445 MB at most. Players feel lag when fps drops and entities increase.

Where can DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 be found?

Its EU tag is how DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 lists itself in Europe. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 37.114.51.51:25617 is its address.

How reliable is DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09?

DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 is offline now; the last time it was seen was 27 hours ago. The uptime it gives suggests a restart around 7 hours ago. Across the last 7 full days, it was online for 139 of 168 hours, or 83%. It was first observed by Top Rust Servers on 23 September 2026.

Wipe details

What can you expect on wipe day on DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09?

The average busiest count over recent wipes is 1 players. The latest wipe saw its highest player count 10 hours in. The crowd kept above half its peak until the next wipe in 0% of recent wipes. If the crowd did not stay above half, it fell below that mark by day 3.

When does DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 wipe?

Its tag guides the prediction because the record holds too few wipes to confirm DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09's schedule. On Saturday 17 October at 09:35 UTC, the next wipe is anticipated. Its world was last replaced 11 days 11 hours ago. A fortnightly wipe schedule appears in its tags.

Joining the server

What are the steps to join DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09?

To connect manually, open the console with F1 and type client.connect 37.114.51.51:25617. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2634,^b,^v,EU,gmrust,cs167584,ts6,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp200
Max players There are 200 slots.
ts6
Group limit Team size is capped at 6.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167584
Build Running game build 167584.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code No region code is assigned.

Wipe schedule

^b
Biweekly This server wipes on a two-week cycle.

Difficulty

^v
Vanilla Vanilla: no rate changes, no kits, no rule changes from Facepunch's version.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Region

EU
Europe The server browser puts it in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.