RS-14111Modded server
myserver
Offline 37.140.26.45:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on myserver?
myserver is offline at this moment; the last signal was 25 days 15 hours ago.
How is myserver ranked?
Ranked #14,111 on seven-day player hours, myserver is in the top – of all ranked servers.
Tags, lists, and filters
Where does myserver appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find myserver: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on myserver?
Published by myserver for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp3 (Max players): Player slots: 3; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs164530 (Build): The game build is 164530; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
Which map is running on myserver?
A procedural map, created by the game, is in use on myserver.
Which settings and rules apply on myserver?
The name myserver does not state a gather rate. Up to 8 players per group, as the game defaults. You play survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. The server runs with VAC on.
Server details
What Rust version is myserver on?
myserver uses Rust network protocol 2633 and build 164530 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can myserver be found?
No region is published by myserver. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 37.140.26.45:28015.
Is myserver currently online?
Currently offline is myserver, last seen 25 days 15 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 18 September 2026.
Wipe details
On what schedule does myserver wipe?
Not enough wipe data exists yet to identify the rhythm of myserver. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 25 days 16 hours ago.
Connection
How can I connect to myserver?
To connect, start Rust, hit F1, and enter client.connect 37.140.26.45:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.