RS-15912Modded server
Mars Colony LOCAL DEVELOPMENT
Offline 37.142.145.147:28115 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 11:17 UTC4d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on Mars Colony LOCAL DEVELOPMENT?
Mars Colony LOCAL DEVELOPMENT is offline at this moment; the last signal was 4 days 11 hours ago. Over the past seven days, the average player count was 0.
What is the ranking of Mars Colony LOCAL DEVELOPMENT?
On player hours across seven days, Mars Colony LOCAL DEVELOPMENT is #15,912, inside the top 72% of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry Mars Colony LOCAL DEVELOPMENT?
On these Top Rust Servers lists you will find Mars Colony LOCAL DEVELOPMENT: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Mars Colony LOCAL DEVELOPMENT?
Published by Mars Colony LOCAL DEVELOPMENT for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp4 (Max players): It has 4 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What does Mars Colony LOCAL DEVELOPMENT run for rules and settings?
No gather rate is given in the name Mars Colony LOCAL DEVELOPMENT. Up to 8 players per group, as the game defaults. It runs survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. The server runs with VAC off.
About the server
What version is Mars Colony LOCAL DEVELOPMENT running?
Mars Colony LOCAL DEVELOPMENT uses Rust network protocol 2634 and build 167398 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
Where can Mars Colony LOCAL DEVELOPMENT be found?
A region is not published by Mars Colony LOCAL DEVELOPMENT. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 37.142.145.147:28115.
What is the uptime of Mars Colony LOCAL DEVELOPMENT?
Currently offline is Mars Colony LOCAL DEVELOPMENT, last seen 4 days 11 hours ago. It spent 0 of the last 72 hours online across 3 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 10 October 2026.
Wipe schedule
What can you expect on wipe day on Mars Colony LOCAL DEVELOPMENT?
The average busiest count over recent wipes is 0 players. 0 hours after the latest wipe, the crowd hit its peak.
On what schedule does Mars Colony LOCAL DEVELOPMENT wipe?
Not enough wipe data exists yet to identify the rhythm of Mars Colony LOCAL DEVELOPMENT. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 4 days 11 hours ago.
Connection
How can I connect to Mars Colony LOCAL DEVELOPMENT?
To connect, start Rust, hit F1, and enter client.connect 37.142.145.147:28115. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.