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Live Servers11,572 Players45,577 Populated3,220 Fresh wipes · 3h92 Scanevery 5 min

RS-14351Modded server

Local Test Server

Offline 37.148.152.17:28015 checked 17d ago

moddedoxide
Connect
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#14,351
top 61%
Last wipe
20d ago
no schedule published
Next wipe
–
no wipe seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How many players are usually on Local Test Server?

Local Test Server is offline at this moment; the last signal was 17 days 4 hours ago.

Where does Local Test Server sit in the rankings?

Ranked #14,351 on seven-day player hours, Local Test Server is in the top 61% of all ranked servers.

Tags and filters

On Top Rust Servers, which lists and filters carry Local Test Server?

These Top Rust Servers lists count Local Test Server among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Local Test Server?

Published by Local Test Server for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): Player slots: 10; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Settings and map

What is the map on Local Test Server?

A procedural map, created by the game, is in use on Local Test Server.

What settings and rules does Local Test Server use?

No gather rate is given in the name Local Test Server. Up to 8 players per group, as the game defaults. It runs survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. VAC anti-cheat is active.

Server info

What Rust version is Local Test Server on?

Local Test Server uses Rust network protocol 2633 and build 165217 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.

Where can Local Test Server be found?

A region is not published by Local Test Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 37.148.152.17:28015.

How reliable is Local Test Server?

Local Test Server is offline now; the last time it was seen was 17 days 4 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 26 September 2026.

Wipe cycle

When does Local Test Server wipe?

The record holds too few wipes to determine Local Test Server's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 20 days 4 hours ago.

Joining the server

How can I connect to Local Test Server?

To connect, start Rust, hit F1, and enter client.connect 37.148.152.17:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp10
Max players Player slots: 10.
ts8
Group limit At most 8 per team, as standard in the game.
v2633
Protocol This server runs protocol 2633; match it to connect.
cs165217
Build Game build: 165217.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is assigned.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.