RS-14351Modded server
Local Test Server
Offline 37.148.152.17:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on Local Test Server?
Local Test Server is offline at this moment; the last signal was 17 days 4 hours ago.
Where does Local Test Server sit in the rankings?
Ranked #14,351 on seven-day player hours, Local Test Server is in the top 61% of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry Local Test Server?
These Top Rust Servers lists count Local Test Server among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Local Test Server?
Published by Local Test Server for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): Player slots: 10; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
What is the map on Local Test Server?
A procedural map, created by the game, is in use on Local Test Server.
What settings and rules does Local Test Server use?
No gather rate is given in the name Local Test Server. Up to 8 players per group, as the game defaults. It runs survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. VAC anti-cheat is active.
Server info
What Rust version is Local Test Server on?
Local Test Server uses Rust network protocol 2633 and build 165217 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
Where can Local Test Server be found?
A region is not published by Local Test Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 37.148.152.17:28015.
How reliable is Local Test Server?
Local Test Server is offline now; the last time it was seen was 17 days 4 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 26 September 2026.
Wipe cycle
When does Local Test Server wipe?
The record holds too few wipes to determine Local Test Server's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 20 days 4 hours ago.
Joining the server
How can I connect to Local Test Server?
To connect, start Rust, hit F1, and enter client.connect 37.148.152.17:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.