Top Rust ServersObservatory · live
Live Servers11,451 Players38,554 Populated3,203 Fresh wipes · 3h91 Scanevery 5 min

RS-15966Modded server

Hat's Plugin Development

Online 37.148.220.87:28039 checked 6m ago

moddedoxide
Connect
Players now
0/ ?
7-day average
0
peak –
Rank
#15,966
top 72%
Last wipe
9d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
0123409:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

01020304009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep6 Oct10 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 19:26 UTC9d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How many players are usually on Hat's Plugin Development?

Hat's Plugin Development is showing 0 players at this moment. Over the past seven days, the average player count was 0.

Where does Hat's Plugin Development sit in the rankings?

The last seven days of player hours place Hat's Plugin Development at #15,966, in the top 72% of ranked servers.

Tags, lists, and filters

On Top Rust Servers, which lists and filters carry Hat's Plugin Development?

These Top Rust Servers lists include Hat's Plugin Development: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on Hat's Plugin Development?

The game's server browser reads the tags that Hat's Plugin Development publishes: gmrust (Game mode): Standard survival, as in Rust; mp0 (Max players): Player slots: 0; ts50 (Group limit): Team size is capped at 50; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Settings and map

What is the map on Hat's Plugin Development?

A procedural map of size 1,000 with seed 1, created by the game, is in use on Hat's Plugin Development. You can look at the map on RustMaps from this page, because size and seed determine the map.

Which settings and rules apply on Hat's Plugin Development?

The name Hat's Plugin Development does not state a gather rate. A group holds at most 50 players. You play survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is disabled.

Server info

What Rust version is Hat's Plugin Development on?

Hat's Plugin Development uses Rust network protocol 2634 and build 166652 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.

Is Hat's Plugin Development lag-free?

The last 48 hours saw it average 40 server fps, never going under 40. The maximum entities it carried was 4,151, covering buildings, deployables and the rest. At its highest, it consumed 912 MB of memory. Players feel lag when fps drops and entities increase.

What is the server location for Hat's Plugin Development?

There is no region published by Hat's Plugin Development. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 37.148.220.87:28039.

How reliable is Hat's Plugin Development?

The server Hat's Plugin Development is currently online. Based on the uptime it reports, the last restart was roughly 9 days 11 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. Its first appearance in Top Rust Servers was on 13 September 2026.

Wipe details

What can you expect on wipe day on Hat's Plugin Development?

Across recent wipes, the busiest times averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak.

When does Hat's Plugin Development wipe?

The record holds too few wipes to determine Hat's Plugin Development's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 9 days 12 hours ago.

Joining the server

What is the process to join Hat's Plugin Development?

To connect manually, open the console with F1 and type client.connect 37.148.220.87:28039. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2634,gmrust,cs166652,ts50,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp0
Max players Player slots: 0.
ts50
Group limit Team size is capped at 50.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs166652
Build Game build: 166652.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.