Top Rust ServersObservatory · live
Live Servers11,488 Players35,515 Populated2,958 Fresh wipes · 3h93 Scanevery 5 min

RS-7813Modded server

SkiLtY

Online 37.187.77.118:28015 checked 9m ago

moddedoxide
Connect
Players now
0/ 8
0% full
7-day average
0
peak 2
Rank
#7,813
top 35%
Last wipe
9d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeak
00.511.5205:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

05010015020005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap8.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Sun 4 OctThu 1 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 18:57 UTC9d ago 2 – running 0
Thu 1 Oct, 16:25 UTC12d ago 0 – 3.1 days 0
Thu 17 Sep, 16:27 UTC26d ago 1 halved by day 3 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How many players are usually on SkiLtY?

SkiLtY is showing 0 players on 8 slots right now. A seven-day average of 0 players was reached, peaking at 2. Over the last 48 hours, the peak hour was 19:00 UTC, with an average of 2 players.

Where does SkiLtY sit in the rankings?

Ranked #7,813 on seven-day player hours, SkiLtY is in the top 35% of all ranked servers.

Tags, lists, and filters

On Top Rust Servers, which lists and filters carry SkiLtY?

These Top Rust Servers lists count SkiLtY among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on SkiLtY?

The game's server browser reads the tags that SkiLtY publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp8 (Max players): Player slots: 8; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167584 (Build): The game build is 167584; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Rules, settings, and map

What map is used on SkiLtY?

The map on SkiLtY is procedural, size 4,000, seed 17762077, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

Which settings and rules apply on SkiLtY?

The name SkiLtY does not state a gather rate. The group limit is the game's default of 8 players. You play survival, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. The server runs with VAC on.

Server details

What version is SkiLtY running?

SkiLtY uses Rust network protocol 2634 and build 167584 with Linux as its system. The protocol must match for you to join; Steam will update your game.

What is the performance like on SkiLtY?

Over the last two days, it ran at an average of 117 server fps, minimum 54. Its entity count reached 93,835, including buildings, deployables and all other objects. At its highest, it consumed 2,330 MB of memory. A climbing entity count and low fps are the source of the lag players feel.

What is the server location for SkiLtY?

A region is not published by SkiLtY. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 37.187.77.118:28015 is its address.

What is the uptime of SkiLtY?

Right now, SkiLtY is up and running. Based on the uptime it reports, the last restart was roughly 1 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. The first time Top Rust Servers saw it was on 13 September 2026.

Wipe cycle

What happens on wipe day on SkiLtY?

The average busiest count over recent wipes is 1 players. 1 hours after the latest wipe, the crowd hit its peak. The crowd kept above half its peak until the next wipe in 0% of recent wipes. If the crowd did not stay above half, it fell below that mark by day 3.

On what schedule does SkiLtY wipe?

Wipes on SkiLtY follow no regular pattern, so there is no next wipe to forecast. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 9 days 9 hours ago.

Joining the server

How can I connect to SkiLtY?

To connect, start Rust, hit F1, and enter client.connect 37.187.77.118:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp8,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp8
Max players Player slots: 8.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167584
Build The game build is 167584.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is assigned.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.