RS-15140Modded server
TEST
Offline 37.214.71.155:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is TEST?
Currently, TEST is offline; the last sighting was 16 days 1 hours ago.
Where does TEST sit in the rankings?
Ranked #15,140 on seven-day player hours, TEST is in the top 63% of all ranked servers.
Tags, lists, and filters
Where does TEST show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count TEST among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on TEST?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): There are 10 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs165217 (Build): Game build: 165217; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags TEST publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
Which map is running on TEST?
TEST uses a procedural map, which the game generates.
What does TEST run for rules and settings?
You will not find a gather rate in the name TEST. The group limit is the game's default of 8 players. You play survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. VAC anti-cheat is active.
Server details
What is the Rust version on TEST?
Rust network protocol 2633 and build 165217 is what TEST runs, on Windows. The protocol must match for you to join; Steam will update your game.
What is the server location for TEST?
A region is not published by TEST. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 37.214.71.155:28015.
Is TEST currently online?
The server TEST is down at the moment, with its last appearance 16 days 1 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 28 September 2026.
Wipe cycle
How often does TEST wipe?
The record holds too few wipes to determine TEST's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 16 days 4 hours ago.
How to join
What is the process to join TEST?
Use the console: open Rust, press F1, and type client.connect 37.214.71.155:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.