RS-15405Modded server
Offline Multiplayer Simulation
Offline 37.221.100.92:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 19 Sep, 08:18 UTC25d ago | 1 | – | running | 0 |
| Fri 18 Sep, 13:53 UTC25d ago | 1 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on Offline Multiplayer Simulation?
Offline Multiplayer Simulation is offline at this moment; the last signal was 24 days 17 hours ago.
How is Offline Multiplayer Simulation ranked?
On player hours across seven days, Offline Multiplayer Simulation is #15,405, inside the top – of all ranked servers.
Server tags and lists
Where does Offline Multiplayer Simulation show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count Offline Multiplayer Simulation among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What is the meaning of the tags on Offline Multiplayer Simulation?
Published by Offline Multiplayer Simulation for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs164530 (Build): Running game build 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; ^y (Carbon): Carbon is the plugin framework in use. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What map is used on Offline Multiplayer Simulation?
Offline Multiplayer Simulation uses a procedural map, which the game generates.
What does Offline Multiplayer Simulation run for rules and settings?
No gather rate is given in the name Offline Multiplayer Simulation. The group limit is the game's default of 8 players. It runs survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.
Server info
What is the Rust version on Offline Multiplayer Simulation?
On Windows, Offline Multiplayer Simulation operates Rust network protocol 2633 and build 164530. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of Offline Multiplayer Simulation?
A region is not published by Offline Multiplayer Simulation. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 37.221.100.92:28015 is its address.
Is Offline Multiplayer Simulation currently online?
Offline Multiplayer Simulation is offline now; the last time it was seen was 24 days 17 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 17 September 2026.
Wipe details
What happens on wipe day on Offline Multiplayer Simulation?
The average busiest count over recent wipes is 1 players. The peak of the latest wipe came 0 hours after it began.
When does Offline Multiplayer Simulation wipe?
Too few wipes are recorded for Offline Multiplayer Simulation to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 25 days ago.
Joining the server
What is the process to join Offline Multiplayer Simulation?
To connect manually, open the console with F1 and type client.connect 37.221.100.92:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.