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Live Servers11,457 Players36,614 Populated3,067 Fresh wipes · 3h108 Scanevery 5 min

RS-5647Modded server

Core Community | Island Build & Symmetry

Offline 37.230.230.66:28015 checked 1d ago

moddedoxide
Connect
Players now
1/ 50
2% full
7-day average
1
peak 1
Rank
#5,647
top 26%
Last wipe
2d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
00.250.50.75108:0011:0014:0019:0022:0001:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct12 Oct13 Oct14 Oct15 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 19:51 UTC2d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How many players are usually on Core Community | Island Build & Symmetry?

Core Community | Island Build & Symmetry is offline at this moment; the last signal was 30 hours ago. Its seven-day average is 1 players, with a peak of 1. Over the last 48 hours, the peak hour was 20:00 UTC, with an average of 1 players.

How is Core Community | Island Build & Symmetry ranked?

On player hours across seven days, Core Community | Island Build & Symmetry is #5,647, inside the top 26% of all ranked servers.

Server tags and lists

Where does Core Community | Island Build & Symmetry appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists count Core Community | Island Build & Symmetry among their servers: Top modded Rust servers and Best Rust build servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on Core Community | Island Build & Symmetry?

The game's server browser reads the tags that Core Community | Island Build & Symmetry publishes: gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167398 (Build): Running game build 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Rules, settings, and map

Which settings and rules apply on Core Community | Island Build & Symmetry?

No gather rate is given in the name Core Community | Island Build & Symmetry. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. The server runs with VAC on.

Server info

What Rust version is Core Community | Island Build & Symmetry on?

Core Community | Island Build & Symmetry uses Rust network protocol 2634 and build 167398 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.

What is the server location for Core Community | Island Build & Symmetry?

There is no region published by Core Community | Island Build & Symmetry. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 37.230.230.66:28015.

Is Core Community | Island Build & Symmetry currently online?

Currently offline is Core Community | Island Build & Symmetry, last seen 30 hours ago. Across the last 4 full days, it was online for 55 of 96 hours, or 57%. It was first observed by Top Rust Servers on 10 October 2026.

Wipe schedule

What can you expect on wipe day on Core Community | Island Build & Symmetry?

The average busiest count over recent wipes is 1 players. The latest wipe saw its highest player count 0 hours in.

When does Core Community | Island Build & Symmetry wipe?

Not enough wipe data exists yet to identify the rhythm of Core Community | Island Build & Symmetry. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 2 days 11 hours ago.

Joining the server

How can I connect to Core Community | Island Build & Symmetry?

To connect, start Rust, hit F1, and enter client.connect 37.230.230.66:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp50
Max players It has 50 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167398
Build Running game build 167398.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is assigned.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.