RS-11221Modded server
testserver
Offline 37.37.139.160:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is testserver?
Currently, testserver is offline; the last sighting was 2 days 1 hours ago. Its seven-day average is 1 players, with a peak of 1.
What is the ranking of testserver?
On player hours across seven days, testserver is #11,221, inside the top 50% of all ranked servers.
Tags and filters
Where does testserver appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count testserver among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on testserver?
The game's server browser reads the tags that testserver publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): It has 10 slots; ts5 (Group limit): The team limit is 5; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167058 (Build): Running game build 167058; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What map is used on testserver?
testserver uses a procedural map, which the game generates.
Which settings and rules apply on testserver?
You will not find a gather rate in the name testserver. The maximum group size is 5 players. It runs survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. The server runs with VAC on.
Server info
What Rust version is testserver on?
testserver uses Rust network protocol 2634 and build 167058 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
Where can testserver be found?
No region is published by testserver. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 37.37.139.160:28015 is its address.
How reliable is testserver?
Currently offline is testserver, last seen 2 days 1 hours ago. The last 1 full day saw it up for 0 of 24 hours, or 0% of the time. Its first appearance in Top Rust Servers was on 12 October 2026.
Wipe details
When does testserver wipe?
The record holds too few wipes to determine testserver's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 7 days ago.
Connection
What is the process to join testserver?
Use the console: open Rust, press F1, and type client.connect 37.37.139.160:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.