RS-15996Modded server
nameserveer
Offline 37.47.76.21:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on nameserveer?
nameserveer is offline at this moment; the last signal was 10 days 3 hours ago.
What is the ranking of nameserveer?
The last seven days of player hours place nameserveer at #15,996, in the top 71% of ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry nameserveer?
These Top Rust Servers lists count nameserveer among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on nameserveer?
The game's server browser reads the tags that nameserveer publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp2 (Max players): Player slots: 2; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
Which map is running on nameserveer?
nameserveer uses a procedural map, which the game generates.
What does nameserveer run for rules and settings?
You will not find a gather rate in the name nameserveer. Up to 8 players per group, as the game defaults. survival is the game mode, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC anti-cheat is active.
Server details
What version is nameserveer running?
Rust network protocol 2634 and build 166586 is what nameserveer runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can nameserveer be found?
A region is not published by nameserveer. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 37.47.76.21:28015.
How reliable is nameserveer?
Currently offline is nameserveer, last seen 10 days 3 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 3 October 2026.
Wipe details
When does nameserveer wipe?
Too few wipes are recorded for nameserveer to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 days 4 hours ago.
Connection
What are the steps to join nameserveer?
Use the console: open Rust, press F1, and type client.connect 37.47.76.21:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.