RS-15221Modded server
se3rik-lab
Offline 37.78.202.26:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on se3rik-lab?
se3rik-lab is offline at this moment; the last signal was 15 days 1 hours ago.
How is se3rik-lab ranked?
On player hours across seven days, se3rik-lab is #15,221, inside the top 64% of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry se3rik-lab?
These Top Rust Servers lists count se3rik-lab among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on se3rik-lab?
gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): There are 1 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Running game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags se3rik-lab publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What map is used on se3rik-lab?
se3rik-lab uses a procedural map, which the game generates.
What does se3rik-lab run for rules and settings?
No gather rate is given in the name se3rik-lab. Groups use the default maximum of 8 players. survival is the game mode, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Server details
What is the Rust version on se3rik-lab?
On Windows, se3rik-lab operates Rust network protocol 2633 and build 165217. The protocol must match for you to join; Steam will update your game.
Where can se3rik-lab be found?
No region is published by se3rik-lab. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 37.78.202.26:28015.
What is the uptime of se3rik-lab?
Currently offline is se3rik-lab, last seen 15 days 1 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 28 September 2026.
Wipe details
On what schedule does se3rik-lab wipe?
Too few wipes are recorded for se3rik-lab to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 15 days 2 hours ago.
Joining the server
How can I connect to se3rik-lab?
Use the console: open Rust, press F1, and type client.connect 37.78.202.26:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.