RS-9753Modded server
testing
Online 38.130.121.58:28055 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 12:33 UTC3d ago | 1 | – | running | 0 |
| Sat 10 Oct, 15:45 UTC3d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on testing?
On 10 slots, testing has 0 players at this moment. A seven-day average of 0 players was reached, peaking at 1. At 15:00 UTC it was busiest in the last 48 hours, averaging 1 players.
How is testing ranked?
The last seven days of player hours place testing at #9,753, in the top 44% of ranked servers.
Tags, lists, and filters
Where does testing appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include testing: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on testing?
gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): There are 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags testing publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What is the map on testing?
testing uses a procedural map, which the game generates.
Which settings and rules apply on testing?
The name testing does not state a gather rate. The group limit is the game's default of 8 players. It runs survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Server info
What Rust version is testing on?
On Windows, testing operates Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.
What is the server location for testing?
No region is published by testing. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 38.130.121.58:28055.
How reliable is testing?
testing is online at the moment. Across the last 3 full days, it was online for 60 of 72 hours, or 83%. Its first appearance in Top Rust Servers was on 10 October 2026.
Wipe cycle
What happens on wipe day on testing?
Across recent wipes, the busiest times averaged 1 players. The peak of the latest wipe came 0 hours after it began.
How often does testing wipe?
Too few wipes are recorded for testing to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 3 days 1 hours ago.
Connection
How can I connect to testing?
To connect manually, open the console with F1 and type client.connect 38.130.121.58:28055. Or click Launch Rust on this page to open Rust through Steam and connect directly.