RS-15894Modded server
9/11 Flight School
Online 38.186.39.184:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 07:27 UTC23h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on 9/11 Flight School?
9/11 Flight School is showing 0 players on 100 slots right now. Over the past seven days, the average player count was 0.
Where does 9/11 Flight School sit in the rankings?
The last seven days of player hours place 9/11 Flight School at #15,894, in the top 72% of ranked servers.
Server tags and lists
Where does 9/11 Flight School show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find 9/11 Flight School: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What is the meaning of the tags on 9/11 Flight School?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp100 (Max players): Player slots: 100; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags 9/11 Flight School publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What map is used on 9/11 Flight School?
9/11 Flight School runs a procedural map of size 3,500 with seed 1212909943, generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.
What settings and rules does 9/11 Flight School use?
No gather rate is given in the name 9/11 Flight School. Up to 8 players per group, as the game defaults. You play survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.
About the server
What version is 9/11 Flight School running?
Rust network protocol 2634 and build 167781 is what 9/11 Flight School runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
How well does 9/11 Flight School perform?
The last 48 hours saw it average 202 server fps, never going under 168. The maximum entities it carried was 68,159, covering buildings, deployables and the rest. Memory usage peaked at 2,172 MB. A climbing entity count and low fps are the source of the lag players feel.
What is the server location for 9/11 Flight School?
A region is not published by 9/11 Flight School. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 38.186.39.184:28015.
How reliable is 9/11 Flight School?
The server 9/11 Flight School is currently online. Going by its reported uptime, it restarted about 5 hours ago. It spent 17 of the last 168 hours online across 7 days, giving 10% uptime. It was first observed by Top Rust Servers on 13 September 2026.
Wipe details
How often does 9/11 Flight School wipe?
The record holds too few wipes to determine 9/11 Flight School's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 23 hours ago.
Connection
How can I connect to 9/11 Flight School?
To connect manually, open the console with F1 and type client.connect 38.186.39.184:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.