RS-8818Modded server
Cross-Eyed Coded X20
Online 38.31.74.223:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 40% of all ranked servers, and #481 of the quad servers (top 59%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Wednesday 21 October, 00:07 UTC, in 5d 20h. Its weekly schedule tag · low confidence
Coming wipes
- T− 5d 20hWed 21 Oct, 00:07 UTC
- T− 12d 20hWed 28 Oct, 00:07 UTC
- T− 19d 20hWed 4 Nov, 00:07 UTC
- T− 21d 15hThu 5 Nov, 19:00 UTCFW
- T− 26d 20hWed 11 Nov, 00:07 UTC
- T− 33d 20hWed 18 Nov, 00:07 UTC
- T− 40d 20hWed 25 Nov, 00:07 UTC
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 00:07 UTC1d ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is Cross-Eyed Coded X20?
On 100 slots, Cross-Eyed Coded X20 has 0 players at this moment. Its seven-day average is 1 players, with a peak of 2. Over the last 48 hours, the peak hour was 02:00 UTC, with an average of 1 players.
How is Cross-Eyed Coded X20 ranked?
On player hours across seven days, Cross-Eyed Coded X20 is #8,818, inside the top 40% of all ranked servers. It is #481 among quad servers.
Tags and filters
Where does Cross-Eyed Coded X20 appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Cross-Eyed Coded X20: Top 10x+ Rust servers, Top modded Rust servers and Top Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE and Softcore; Server tag: Weekly ^w, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: More than 10x.
What is the meaning of the tags on Cross-Eyed Coded X20?
Published by Cross-Eyed Coded X20 for the game's server browser to read: gmsoftcore (Game mode): It uses the easier softcore ruleset; mp100 (Max players): It has 100 slots; ts4 (Group limit): The team limit is 4; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^w (Weekly): It wipes weekly; ^s (Softcore): An easier mode from Facepunch where death leaves you with part of your inventory; ^p (PvE): In this PvE server, the world provides the danger, not other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What is the map on Cross-Eyed Coded X20?
A procedural map of size 3,500 with seed 3486489, created by the game, is in use on Cross-Eyed Coded X20. You can look at the map on RustMaps from this page, because size and seed determine the map.
What does Cross-Eyed Coded X20 run for rules and settings?
Gather rates on Cross-Eyed Coded X20 are 20x, according to its own title. A maximum of 4 players per group applies (quad). softcore is the game mode, Facepunch's more forgiving mode: part of your loot is retained. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Server details
What is the Rust version on Cross-Eyed Coded X20?
Rust network protocol 2634 and build 167781 is what Cross-Eyed Coded X20 runs, on Windows. The protocol must match for you to join; Steam will update your game.
What is the performance like on Cross-Eyed Coded X20?
Over the last two days, it ran at an average of 111 server fps, minimum 51. The maximum entities it carried was 75,716, covering buildings, deployables and the rest. Memory usage peaked at 1,862 MB. Players feel lag when fps drops and entities increase.
What is the location of Cross-Eyed Coded X20?
A region is not published by Cross-Eyed Coded X20. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 38.31.74.223:28015.
Is Cross-Eyed Coded X20 currently online?
Right now, Cross-Eyed Coded X20 is up and running. Going by its reported uptime, it restarted about 12 minutes ago. It was up for 50% of the last 1 full day, which is 12 out of 24 hours. Its first appearance in Top Rust Servers was on 13 October 2026.
Wipe cycle
When does Cross-Eyed Coded X20 wipe?
Since too few wipes are on file to confirm the schedule for Cross-Eyed Coded X20, the prediction is based on its tag. On Wednesday 21 October at 00:07 UTC, the next wipe is anticipated. The present world has been live since 27 hours ago. Weekly wipes are stated in the server's tags.
Joining the server
How can I connect to Cross-Eyed Coded X20?
To connect, start Rust, hit F1, and enter client.connect 38.31.74.223:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.
